The problem is there is NO OFFENSIVE AWARENESS Slider in Madden.
There's not a slider in the game that improves the CPU execution, decision making or game management.
Madden should be built to function mostly off of player/team ratings especially for offline gameplay.
But this is where the problem lies....if a RB has 40 break tackle rating and 40trucking rating when you put the Break Tackle slider at 0 that should translate to him having very limited ability to break tackles in the game according to his ratings right?
But it doesn't work that way in Madden....
Another problem with Madden is the game sometimes feel scripted. When a RB should be juking and looking for cutbacks he instead always runs directly towards the defenders and try to break a tackle instead of running to daylight.
I think ratings like Ball Carrier Vision needs to take a greater effect on the field.
Sliders have no control over Ball Carrier Vision ratings....regardless of what level you play on Pro or All Madden.
This is why i've stated yearly that EA should spend more time on allowing actual ratings to dictate outcomes and matchups.
To me All Madden, All Pro or Pro are just levels assigned in a game like a shooter type game.....the levels don't give us a reflection of true player or Team ratings.
You know how in some shooter games the enemy AI adopts to your tendencies after each game....Madden has never really EVOLVED IMO with the CPU AI.
Maybe EA should assign and build TEAM SPECIFIC SLIDERS so that each team feels different if they can't actually program any one level in the game to play as if ratings matter most.
I mean thank about it when you load up a game between Washington and Detroit EA should code the game so that it reflects slider settings for each team based on ratings and then when you play another game for example Denver vs Dallas those sliders change again coded based on those two teams and the matchups.
The way sliders are designed right now IMO doesn't really change much in the way each team plays from week to week.
Yes we can get challenging games but ask yourself do the games really feel that much different from each other regardless of teams and players?
I stopped playing the EA NHL Series because every team felt the same way on the ice.
I understand there are guys who try capture style of play amongst teams by changing playbooks and position tendencies but that stuff takes forever and just like sliders you are constantly changing them in so many ways.
Then of course EA gives us very limited actual gameplay sliders so we can't truly alter that many things like for example special teams there is not a single slider in the game that allows us to control the Return game ability of any CPU controlled kick or punt returner.
When is the last time you feared punting the ball to Devin Hester even on All-Madden level?
For the past years I've always felt we were being short changed in both Madden and NCAA Football.
Like most people here lately I purchase the games not because I'm in love with them anymore.....
But because I have no other choice anymore.....I remember back in the days i would play NFL Fever and NFL Gamebreaker. I loved Madden and NCAA Football but those games also gave me other outlets to enjoy.