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Madden 13 retail : Taking questions and video requests

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Old 08-15-2012, 01:05 PM   #25
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Re: Madden 13 retail : Taking questions and video requests

I have a question regarding CCM and the XP system. Do the goals vary depending on the length of game you pick??? Like say I play 5 minute quarters will the goals for XP be the same as if I was playing 15 minute quarters?

The main reason I ask is so I will know if I will have to try to get the quarter lengths to accurate times just so we can progress our players reasonably.
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Old 08-15-2012, 01:16 PM   #26
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Re: Madden 13 retail : Taking questions and video requests

What uniform options are there for the Browns? Are the Brown pants still in, or any throwbacks?

And when there are throwbacks, do they have the Nike swoosh?

(I'm pretty satisfied with CCM info and gameplay, so I only have little stuff to ask, lol)
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Old 08-15-2012, 01:17 PM   #27
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Re: Madden 13 retail : Taking questions and video requests

Can you show some Cowboys Vs. Redskins at Cowboys stadium? Also, can I get a picture or some video of Ryan Tannehill (Dolphins)?

Also, would like to know about the lighting, but not sure if you can discuss that or not.
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Old 08-15-2012, 01:18 PM   #28
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Re: Madden 13 retail : Taking questions and video requests

Shake Blitz is fixed in Madden 13 retail.
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Old 08-15-2012, 01:19 PM   #29
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Re: Madden 13 retail : Taking questions and video requests

Quote:
Originally Posted by MaSTA SoLIDUS
What uniform options are there for the Browns? Are the Brown pants still in, or any throwbacks?

And when there are throwbacks, do they have the Nike swoosh?

(I'm pretty satisfied with CCM info and gameplay, so I only have little stuff to ask, lol)
I'd also like to know, similar to this question, if they finally put the orange pants option for the Browns into the game?
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Old 08-15-2012, 01:19 PM   #30
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Re: Madden 13 retail : Taking questions and video requests

Hi RynoAid, two questions:

1 - It has been discovered in the demo that overtime rules are either not correct or strictly based on the NFL preseason. The postseason modified sudden death rules instituted in the 2010-11 season apply to the regular season starting this year. However, in the demo the team who gets the ball first in overtime can end the game on the opening possession of overtime with a successful field goal. Are the overtime rules correct in the retail version, particularly within Connected Careers mode?

2 - Some of us have noticed rather interesting - to put it nicely - playcalling tendencies by the AI in late game situations when the AI team is trailing; example, I had a three point lead on Seattle last night with less than a minute remaining, and on their ensuing possession after my go-ahead field goal they ran two draw plays to run out the clock. How is late-game playcalling in the retail version?

Thanks!
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Old 08-15-2012, 01:20 PM   #31
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Re: Madden 13 retail : Taking questions and video requests

Quote:
Originally Posted by PacMan3000
Just two questions for now:

1) Could you play a few games in a handful of stadiums (Cleveland would be appreciated), and see how the lighting is on a perfectly sunny day? Is it more like the Giants/49ers, where everything looks nice and clean and clear, or more like the Redskins/Seahawks, where sunny days are dark and full of shadows and its hard to discern who's on who's team.

2) Can you please inform us about what Trey Wingo does in the game (and in CCM)? What kind of things does he say or or update us about? Does it happen during games? Post-game? In our game menu?
I'm uploading a half of a qtr of Titans @ Browns in heavy snow... it will be a while.

Trey Wingo is only involved in the draft portion of the CCM.
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Old 08-15-2012, 01:20 PM   #32
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Re: Madden 13 retail : Taking questions and video requests

Is the replay system in the retail version similar to the demo where they show 3 close-up, random different angles of the same play, or is it more like Madden 12 where the entire play is shown from more of a broadcast perspective.

The demo's replay system is a huge step back from M12.
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