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Cpu playcalling is killing me.

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Old 08-31-2012, 10:10 AM   #17
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Re: Cpu playcalling is killing me.

I've told people how to fix the play calling so the CPU doesn't run all of the time a million times; if you want to know, you can find my previous posts about it.
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Old 08-31-2012, 10:16 AM   #18
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Re: Cpu playcalling is killing me.

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Originally Posted by Doordoor123
I've told people how to fix the play calling so the CPU doesn't run all of the time a million times; if you want to know, you can find my previous posts about it.
PLEASE tell us how to do so. This is the #1 issue in my book (outside of CCM). It absolutely ruins the game for me.

The GamePlanning/GameFlow for the CPU is horrendous. Nearly all running plays are 3*, 4* or 5* in GameFlow, yet almost all of the pass plays are reserved for 3rd down or long yards to go.

NFL TEAMS DO THROW ON FIRST DOWN EA PROGRAMMERS! It is 2012, not 1912.
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Old 08-31-2012, 10:18 AM   #19
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Re: Cpu playcalling is killing me.

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Originally Posted by J-Unit40
PLEASE tell us how to do so. This is the #1 issue in my book (outside of CCM). It absolutely ruins the game for me.

The GamePlanning/GameFlow for the CPU is horrendous. Nearly all running plays are 3*, 4* or 5* in GameFlow, yet almost all of the pass plays are reserved for 3rd down or long yards to go.

NFL TEAMS DO THROW ON FIRST DOWN EA PROGRAMMERS! It is 2012, not 1912.
I'm hearing raising the Pass Reaction slider for user is a fix. Look at Charter's slider discussion in the sliders area.
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Old 08-31-2012, 10:22 AM   #20
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Re: Cpu playcalling is killing me.

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Originally Posted by roadman
I'm hearing raising the Pass Reaction slider for user is a fix. Look at Charter's slider discussion in the sliders area.
I think that is wrong although I only read his first post. I have mine at 50 and still see the cpu run WAY too much on first and second down. According to his first post anything 50-90 should be good.
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Old 08-31-2012, 10:25 AM   #21
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Re: Cpu playcalling is killing me.

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Originally Posted by rudyjuly2
I think that is wrong although I only read his first post. I have mine at 50 and still see the cpu run WAY too much on first and second down. According to his first post anything 50-90 should be good.
Well, if it didn't work on 50 for you, don't you agree you should try it on higher? One of his last post, is he is currently playing it on 90 and thinking of dropping it to 85.
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Old 08-31-2012, 10:26 AM   #22
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Re: Cpu playcalling is killing me.

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Originally Posted by roadman
Well, if it didn't work on 50 for you, don't you agree you should try it on higher? One of his last post, is he is currently playing it on 90 and thinking of dropping it to 85.
I can try anything but I have strong doubts. I think this has to be a patch fix for how the gameplanning stuff works. I hope I'm wrong.
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Old 08-31-2012, 10:42 AM   #23
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Re: Cpu playcalling is killing me.

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Originally Posted by rudyjuly2
I can try anything but I have strong doubts. I think this has to be a patch fix for how the gameplanning stuff works. I hope I'm wrong.
Yeah, me too. I think when it comes to sliders, sometimes we're guilty of paralysis by analysis. I'm not sure how tweaking a slider for pass reaction will at all dictate how the CPU calls its plays.
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Old 08-31-2012, 10:46 AM   #24
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Re: Cpu playcalling is killing me.

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Originally Posted by RGiles36
I'm not sure how tweaking a slider for pass reaction will at all dictate how the CPU calls its plays.
It shouldn't dictate how the cpu calls its plays but I've seen weird stuff before. This would be really weird though.
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