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players you cut don't goto free agent pool

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Old 09-12-2012, 07:35 PM   #17
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Re: players you cut don't goto free agent pool

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Originally Posted by il blood il
delete is a cheap way of saying it....lets agree that they "retire" lol
lol fair enough. Just trying to be honest with you guys.
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Old 09-12-2012, 07:44 PM   #18
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Re: players you cut don't goto free agent pool

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Originally Posted by EmmdotFrisk
lol fair enough. Just trying to be honest with you guys.
Thanks, is there any way that you could get a proper list of what the patch did, even the little things. As this was not mentioned in the patch details that has been put out on OS so far.
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Old 09-12-2012, 07:46 PM   #19
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Re: players you cut don't goto free agent pool

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Originally Posted by JasonWilliams55
Thanks, is there any way that you could get a proper list of what the patch did, even the little things. As this was not mentioned in the patch details that has been put out on OS so far.
The list is like a thousand lines deep. Do you have anything specific you are curious about?
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Old 09-12-2012, 07:56 PM   #20
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Quote:
Originally Posted by EmmdotFrisk
The list is like a thousand lines deep. Do you have anything specific you are curious about?
Yes- everything, Any time there is a patch or tuner we would like to know exactly what was patched. It would save guys time asking questions and also helps the community trouble shoot.
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Old 09-12-2012, 07:58 PM   #21
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Re: players you cut don't goto free agent pool

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Originally Posted by EmmdotFrisk
The list is like a thousand lines deep. Do you have anything specific you are curious about?
Hey bud do you have any idea about a league transaction report and if there is one? I mean there has to be right???
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Old 09-12-2012, 08:01 PM   #22
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Re: players you cut don't goto free agent pool

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Originally Posted by EmmdotFrisk
ok that makes sense. Leagues created before the patch have a max Free Agent pool of 1,500. Leagues created after the patch now have 3,000. At anytime there is more than 3k in the pool, it deletes the lowest rated players that exceed the 3k mark.
I've had this issue as well with players disappearing.....I started my online CCM the same day the game came out, so it was well before the patch.....if I understand correctly that means my FA pool had a max of 1500 correct? If so, I cut Andre Brown from the Giants the 2nd week in preseason.....about 2 weeks into my regular season I had a change of heart and went to resign him, but he was nowhere to be found.....he wasn't on anyone's roster as well, I believe he was rated a 66 ovr.....

Just trying to get clarification on this, thanks
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Old 09-12-2012, 08:06 PM   #23
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Re: players you cut don't goto free agent pool

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Originally Posted by EmmdotFrisk
ok that makes sense. Leagues created before the patch have a max Free Agent pool of 1,500. Leagues created after the patch now have 3,000. At anytime there is more than 3k in the pool, it deletes the lowest rated players that exceed the 3k mark.
Does this apply to leagues that were already started? I mean will an online CCM that was started pre patch now be able to have 3000 free agents or is the league stuck with only 1500?

Basically i want to know if I need to start a fresh CCM for it to apply?
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Old 09-12-2012, 09:22 PM   #24
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Re: players you cut don't goto free agent pool

Quote:
Originally Posted by EmmdotFrisk
The list is like a thousand lines deep. Do you have anything specific you are curious about?
Quote:
Originally Posted by ABR173rd
Yes- everything, Any time there is a patch or tuner we would like to know exactly what was patched. It would save guys time asking questions and also helps the community trouble shoot.
ABR summed it up perfectly.
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