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CCM Player Mode Developement

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  • #1
    user_pick
    Rookie
    • Apr 2010
    • 33

    CCM Player Mode Developement


    What's up, fellas?

    I'm starting a CCM Player with Browns S TJ Ward. Do any of you have an opinion on what the best way is to progress a single player? Should I upgrade each rating individually or save up my points to get the "Quick Development" upgrade. I don't know if I can wait while saving up the 50,000 XP but I will try if folks on here think it's worth it.

    For those of you who are interested I decided to go with Ward for a few reasons.

    1. I figured being a defensive player on the Browns would be a challenge considering their offense is puke.

    2. I tried to start up a few offensive player CCMs but the computer seemed to run the vast majority of plays for my position (RGIII throwing 60 times a game and Trent Richardson getting 50+ carries, for example). Going defense seemed to be the only way to combat this in order to get realistic playcalling.

    Does anyone know if there is a plan to fix the offensive playcalling in player CCM? What about the supersim problems associated with this mode (clock management is the only big one I can think of)?

    Thanks,

    user
  • #2
    RedZoneD25
    MVP
    • Aug 2008
    • 2963

    Re: CCM Player Mode Developement


    Re: CCM Player Mode Developement

    I always save up for DEV before other attributes. Hurts short term but pays off big once you get to Quick or Superstar. It's all about how you want to play though.

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