1st off EA doesnt cater to the tourney crowd. How many things have been put into the game that the tourney crowd have stood up on their soap box and asked for in the last 7 years? Disguise coverage (which wasnt 100% implemented either) that is pretty much it.
The game under David Ortiz (ng 06-09) may have been built out to play like an arcade game. But dont assume that that was to cater to the tourney crowd. If so I didnt receive the memo. They were going in a certain direction in making the game that way.
And since the (m10-now) I dont remember EA Devs
ever coming to any tourney forums and chatting it up with "us" about what should and shouldnt be in the game. EA has never catered to the tourney crowd and its pretty hilarious that "we" are always being scapegoated as the people that EA was catering to.
EA has catered to the COD fanboy gamer that COD aquired with the release of COD4. The fanboy gamer that wasnt into the franchise until the game put out a trailer that looked flashy and cool.
http://www.youtube.com/watch?v=-4A9WJSXZ9k
They wanted to turn the avg gamer that usually may pick up the game every 3-4 years into the COD fanboy kind of gamer. But what EA doesnt consider is as quickly as those kind of fans are acquired the faster they will leave them for something that is flashier. And that is something COD will find out once a game comes in that can put together a cool enough trailer.
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And the total control that gibs is talking about and what all tourney players want doesnt mean losing realism. You are just being difficult trying to insinuate that it is.
Nobody has any issue with players having realistic foot planting and playing to the abilities that they are rated to. If a player doesnt have the rating to make a cut he should struggle doing it and if he really doesnt have the skill set he should fall down and an animation should play out. NOBODY has an issue with that.
The total control gibs is talking about is
- Dont force me into an auto drop back that cannot be broken out of.
- Dont tell me I cannot, AS THE COACH, put my player in an assignment. Let me be able to put him in whatever and let the ratings and what not determine how he plays said assignment.
- Dont tell me I cannot, AS THE COACH, put my player in certain positions. Let me be able to put him in whatever and let the ratings and what not determine how he plays said position.
That total control makes the game deeper and it separates the people who actually put in work on the game.