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Move to 17 Different Cities, Revive Historic Teams and More in Madden NFL 25

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Old 05-22-2013, 06:11 PM   #25
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Re: Move to 17 Different Cities, Revive Historic Teams and More in Madden NFL 25

So Aaron Hernandez is in at the FB on a FB Dive, zig zags around the offensive line with no foot planting or loss of speed, then Harlem shakes the ish out of some defender in the open field, regains his feet composure, and takes off for what's going to look like a 60 yard TD run, smh.



Run Free alright.
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Old 05-22-2013, 06:12 PM   #26
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Re: Move to 17 Different Cities, Revive Historic Teams and More in Madden NFL 25

Patriots silver helmet still looks matte grey...Hope this isn't indicative of how the metallic colors are going to be presented again this year....
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Old 05-22-2013, 06:12 PM   #27
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Re: Move to 17 Different Cities, Revive Historic Teams and More in Madden NFL 25

This may not matter to some, but they show the guy editing aaron hernandez, and he edited his position from a TE, to a FB. So it looks like they listened to us on that part
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Old 05-22-2013, 06:15 PM   #28
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Re: Madden NFL 25 Lets You Move to 17 different Cities, Revive Historic Teams

Quote:
Originally Posted by roadman
I looked hard at the OL.

I didn't see on person on the OL standing around and playing patty cake. Looked like they were all active and blocking and one, left guard, perhaps, looking for someone to block instead of standing around like a zombie.
I can't for the life of me figure out why they haven't showed anything on this. I understand it's not part of the playbooks or anything but you'd figure it would go hand-in-hand with the run free. Start off pre-snap behind the LOS, have the play start and show a guard pulling across to blow up a linebacker as the running back does a 'precision juke' through the newly created hole.

At the same time, as much as I want to see it now, I'll gladly wait until E3 and hopefully see it on next gen.
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Old 05-22-2013, 06:22 PM   #29
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Re: Madden NFL 25 Lets You Move to 17 different Cities, Revive Historic Teams

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Originally Posted by DeuceDouglas
I can't for the life of me figure out why they haven't showed anything on this. I understand it's not part of the playbooks or anything but you'd figure it would go hand-in-hand with the run free. Start off pre-snap behind the LOS, have the play start and show a guard pulling across to blow up a linebacker as the running back does a 'precision juke' through the newly created hole.

At the same time, as much as I want to see it now, I'll gladly wait until E3 and hopefully see it on next gen.
This is huge for me.

The list the Sim put out, I'll be waiting patiently at for E3.
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Old 05-22-2013, 06:44 PM   #30
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Re: Madden NFL 25 Lets You Move to 17 different Cities, Revive Historic Teams

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Too late! lol



It could also make for some tense family dinners.



I'm not seeing a bug. What am I missing?
Haha the bug is that the Raiders are winning
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Old 05-22-2013, 06:45 PM   #31
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Re: Madden NFL 25 Lets You Move to 17 different Cities, Revive Historic Teams

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Originally Posted by californ14
I question the defensive play call of the Raiders; looks to be a Cover 4 on a short yardage play and of course the Broncos get the first....
Looks closer. The Broncos are on defense and two users are controlling Broncos players so it's very possible it was a call made by a user and not the AI playcalling.
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Old 05-22-2013, 06:51 PM   #32
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Re: Madden NFL 25 Lets You Move to 17 different Cities, Revive Historic Teams

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Looks closer. The Broncos are on defense and two users are controlling Broncos players so it's very possible it was a call made by a user and not the AI playcalling.

Ahh yes, then the users are blowing it....That is a better sign...Though 39 total points scored in the 1st quarter is a little worrisome.

Now if I can think of a good excuse of why I missed the obvious...LOL

Last edited by californ14; 05-22-2013 at 06:55 PM.
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