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Madden NFL 25 - Formation Audibles (UPDATED)

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Old 05-29-2013, 11:54 AM   #65
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Re: Madden NFL 25 - Formation Audibles (UPDATED)

People will most likely still be able to put a RB or TE in a slot or other WR position via the play selection screen where you can select subs within the formation....

What you won't be able to do now is come out in a 5 WR set and then audible to a base set, etc; currently you could do this and not suffer any negatives...Generally no coach will line up with WR's in the TE spots of a 2TE formation and run; it would be match-up suicide, but in Madden it has worked, but not any more.
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Old 05-29-2013, 11:55 AM   #66
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Re: Madden NFL 25 - Formation Audibles

Quote:
Originally Posted by BezO
I watch different games than some of you all. In the games I watch, TEs like Hernandez line up at WR/slot quite often. RBs like Bush line up at WR. Teams put RBs at QB. I can't recall a name right now, but I've seen WRs in the backfield just this past year. Jerry Rice used to do it all the time.

OS/EA at it's finest. Fix problems by limitation.

No, Turner will not be a threat split out. And there are circumstances where a CB will line up over a split out RB/TE.

But let's keep asking for & celebrating the implementation of band-aids.
certain pass catching TEs do line up in the slot. Reggie Bush and Brian Westbrook are popular for this too. But it doesn't mean every RB TE and WR should be lining up at different positions in Madden. There are rarities that a single player can be productive at multiple positions.

So when the game has Randy Moss play RB, has DeSean Jackson playing TE, run blocking LBs, then you'll see how ridiculous it is to allow all positions to be audibled to other spots.
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Old 05-29-2013, 12:09 PM   #67
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Re: Madden NFL 25 - Formation Audibles

Quote:
Originally Posted by FlyEaglesFly3
certain pass catching TEs do line up in the slot. Reggie Bush and Brian Westbrook are popular for this too. But it doesn't mean every RB TE and WR should be lining up at different positions in Madden. There are rarities that a single player can be productive at multiple positions.

So when the game has Randy Moss play RB, has DeSean Jackson playing TE, run blocking LBs, then you'll see how ridiculous it is to allow all positions to be audibled to other spots.
The guys on The Sim Perspective Radio show talked about this last night. The way the game is right now you can put Chris Johnson at QB and still have a pretty successful season due to his speed rating. When you edit a player's position or formation it should be within the confines of the NFL and that is the direction this game is heading. You should be punished for not playing simulation football. Put a 190lb FS against a 300+LB OT and he should get pancaked. If you go 5WR and send everyone deep they should sit out the next play, not go no huddle down the field play after play. I'm hoping the fatigue and stamina system will kill that from happening.

I'm all for having a guy like Percy Harvin or Randall Cobb in the backfield, but only a select few WR's should be able to and it should be determined by if they do in real life, not if the game allows you to exploit it that way.

Last edited by jpdavis82; 05-29-2013 at 12:12 PM.
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Old 05-29-2013, 12:12 PM   #68
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Re: Madden NFL 25 - Formation Audibles

Quote:
Originally Posted by californ14
People will most likely still be able to put a RB or TE in a slot or other WR position via the play selection screen where you can select subs within the formation....
Right. So it can still be done. And until the real problems are fixed, there will be issues.

The problem I have being relegated to formation subs is that you have to edit them every time you want different personnel.

Quote:
Originally Posted by californ14
What you won't be able to do now is come out in a 5 WR set and then audible to a base set, etc; currently you could do this...
Maybe not exactly that, but teams shift. Madden actually had a shift mechanic in the game not too long ago, no?

Quote:
Originally Posted by californ14
...and not suffer any negatives...Generally no coach will line up with WR's in the TE spots of a 2TE formation and run; it would be match-up suicide, but in Madden it has worked, but not any more.
The real problem. WRs block too well. RBs run routes too well. Let's celebrate when they fix the real issues.

If folks were as vocal about the real problems instead of the micro issues, devs would respond.

Quote:
Originally Posted by FlyEaglesFly3
certain pass catching TEs do line up in the slot. Reggie Bush and Brian Westbrook are popular for this too. But it doesn't mean every RB TE and WR should be lining up at different positions in Madden. There are rarities that a single player can be productive at multiple positions.
You're only recognizing players that excel when doing this. But coaches line players up like this all the time. They will line a FB up at WR to see what the defense does. Do they send a LB or CB? What does that say about what defense they're running? It's a basic strategy used regularly.

Quote:
Originally Posted by FlyEaglesFly3
So when the game has Randy Moss play RB, has DeSean Jackson playing TE, run blocking LBs, then you'll see how ridiculous it is to allow all positions to be audibled to other spots.
What's ridiculous is Moss being a SUCCESSFUL RB, Jackson SUCCESSFULLY blocking LBs.

San Fran used to put Jerry Rice in the backfield quite often. But it wasn't to run dives. It was used to set up defenses, dictate/reveal coverage, etc.
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Old 05-29-2013, 12:18 PM   #69
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Re: Madden NFL 25 - Formation Audibles

Quote:
Originally Posted by FlyEaglesFly3
certain pass catching TEs do line up in the slot. Reggie Bush and Brian Westbrook are popular for this too. But it doesn't mean every RB TE and WR should be lining up at different positions in Madden. There are rarities that a single player can be productive at multiple positions.

So when the game has Randy Moss play RB, has DeSean Jackson playing TE, run blocking LBs, then you'll see how ridiculous it is to allow all positions to be audibled to other spots.
Answer to this: multiple position eligibility. If a player such as Randall Cobb is on the field, there should be more formations to audible to. Where he is in the backfield and other times lined up outside.

Players like this should be used the way NFL teams use versatile players. While also restricting any nonsense with non versatile players.
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Old 05-29-2013, 12:23 PM   #70
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Re: Madden NFL 25 - Formation Audibles

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Originally Posted by jpdavis82
I'm all for having a guy like Percy Harvin or Randall Cobb in the backfield, but only a select few WR's should be able to and it should be determined by if they do in real life, not if the game allows you to exploit it that way.
I'm all for a select few being successful.

But until OS saw Cobb line up at RB, they'd have a problem with it. Cobb is not the most versatile slot receiver in the league. What's stopping the Broncos from using Welker in a similar way? Giants/Cruz?

There's nothing stopping any coach from putting any skill position player at RB. Success should be based on that player's skill set.

Remember the Wildcat?
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Old 05-29-2013, 12:26 PM   #71
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Re: Madden NFL 25 - Formation Audibles

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Originally Posted by BezO
I'm all for a select few being successful.

But until OS saw Cobb line up at RB, they'd have a problem with it. Cobb is not the most versatile slot receiver in the league. What's stopping the Broncos from using Welker in a similar way? Giants/Cruz?

There's nothing stopping any coach from putting any skill position player at RB. Success should be based on that player's skill set.

Remember the Wildcat?
Cobb does it quite often, not the most versatile slot WR in the league? He plays WR, QB, and HB.



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Old 05-29-2013, 12:27 PM   #72
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Re: Madden NFL 25 - Formation Audibles (UPDATED)

BezO, we have yet to see how what you're talking about has been handled, and whether or not you can create mismatches yourselves. In the past they've taken the various looks teams give into consideration, so unless they've completely scrapped that I imagine we'll see it addressed again in some shape or form.

Ideally they'd give users the ability to set up their own personnel packages, so that we can create those all important mismatches ourselves. But that has to be done through the playbook and game planning, not the audible system.
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