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Why don't they add Play Art to Game Flow?

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Old 08-21-2013, 08:57 PM   #9
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Re: Why don't they add Play Art to Game Flow?

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Originally Posted by jaymee13
I find gameflow to be perfect for offline play against the CPU. It allows you to perform the play they have set for you. Takes away the human element of playcallling and evens out the game.

I believe taking as much human interaction out of the equation while playing the CPU makes for better games. Online and against friends, gameflow is junk.
Why can't they make a.i. that's smart enough to challenge humans like other sports games.
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Old 08-21-2013, 09:06 PM   #10
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Quote:
Originally Posted by ghettogeeksta
Why can't they make a.i. that's smart enough to challenge humans like other sports games.
Too many AI players on the same field. Each one of those players are interacting with one or more other players. Then throw in a human element, disastrous. Next gen systems will have more power to calculate these interactions, but most likely it still won't be enough.

Football is much different than any other sport and thus shouldn't be compared with any other sport video game.
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Old 08-21-2013, 09:08 PM   #11
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Re: Why don't they add Play Art to Game Flow?

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Originally Posted by jaymee13
Too many AI players on the same field. Each one of those players are interacting with one or more other players. Then throw in a human element, disastrous. Next gen systems will have more power to calculate these interactions, but most likely it still won't be enough.

Football is much different than any other sport and thus shouldn't be compared with any other sport video game.
2K has already debunked this excuse with 2k5 and APF 2k8.
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