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ATTN: 'SuperSim' Users

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Old 09-08-2013, 05:19 PM   #9
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Re: ATTN: 'SuperSim' Users

I am starting to see a lighting glitch when doing 'SuperSim'. Every other possession flip-flops from ultra bright, to dark and shadowy.

Not that big of thing, but I thought I would mention it.
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Old 09-08-2013, 05:23 PM   #10
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Re: ATTN: 'SuperSim' Users

Another thing to note in 'SuperSim' is end of game knee-the-ball situations.

You don't have to worry about a miraculous CPU comeback from 'SuperSim'. In the 4th quarter, in the lead, other team with no time out in a kneel-the-ball situation; choosing 'Sim To End Of Game' will end it.
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Old 09-08-2013, 05:24 PM   #11
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Re: ATTN: 'SuperSim' Users

And...

When I am playing these games I don't 'SuperSim' in the final 2 minutes of the game IF the CPU is down by 10 points or less.
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Old 06-22-2014, 07:47 AM   #12
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Re: ATTN: 'SuperSim' Users

One way around having too many plays in super sim is to only super sim plays when the game clock is stopped. Kickoffs, extra points, penalties and incomplete passes. Of course you would have to exit super sim and play all other plays though. But it would speed up the game a little and still keep the play count somewhat realistic. Not sure if it would work in
cfm or not.
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