Re: Why Will Next Gen Be Different?
With 10X the detail, Madden NFL has never looked so real. See every nuance of a player’s face, equipment, and clothing as the line blurs between the players in the game and their real-life counterparts. Up to 4x the texture resolution breathes new life into stadiums, crowds, the field, and even the ball itself. Combined with high-fidelity animations that deliver the smoothest, most authentic looking player interactions ever, Madden NFL 25 delivers Next Definition visuals.
This is a given, but they also need to add all the equipment this time around too. Also one set of Nike cleats is glitched from a distance on current gen. Saw the same glitch in the E3 demo. No excuse for that not to be fixed.
All-new True Step player motion calculates every step, delivering unprecedented control. Players now have the ability to foot-plant, cut, and shift momentum in an authentic way, unlocking the agility and explosiveness of the NFL athlete. IGNITE run-time physics calculate at twice the rate allowing for the most organic, user-driven outcomes in franchise history. Combined with the precision modifier’s vast combination of ballcarrier moves, Madden has never felt this good.
This is my biggest issue. I still don't think the running looked right from the E3 demo. Steps were still choppy and weird. Looked better than current gen though.
All-new Player Sense unlocks the human element in Madden NFL. For the first time, players scan the field, anticipate situations before they happen, and maneuver with instincts and awareness. The ability to make up to 50x as many contextual calculations brings intelligent ballcarriers and defenders to life, as they sense obstacles and react on the fly. Ballcarriers leap over fallen players, blitzing linebackers slide past teammates on their way to the QB, and so much more, combining the physical aspects of football with the mental.
Interested to see if this is just talk. If players still don't have realistic movements, it won't matter.
Offensive and Defensive line play is at the heart of football, and now it’s the foundation of Madden NFL 25. Lineman are more than just physical, they are intelligent. Coupled with the ability to make 4x more decisions per second, 300 new blocking interactions create the most realistic running lanes for the ballcarrier and passing pockets for the QB. Offensive lineman will dynamically sort and shift assignments based on threats and angles, starting with intelligently identifying the center of the defense, the “Mike”, countering the over 3x new defensive line moves and the latest blitz packages. Authentic double teams, blitz pick-ups, and line shifts showcase line units working together as one, highlighting the most physical and intense battles in the NFL.
Best news of next gen. Still if everything is tethered and psychic why does it matter? If Lineman still slide and warp what's the point? You still can't mix and match and tailor your defense. I want to see confused lineman as well. Not because their dumb, but because the defensive call was brilliant.
The NFL is so much more than just what happens between the lines. It’s the crowds, sidelines, and commentary that truly bring the emotion of Sunday to life. In Madden NFL 25, feel the anxiety of the crowd as you step up to the line on 4th and goal. Watch your teammates and coaches erupt with excitement as you blaze down the sideline for a game-changing score. Hear the most intelligent commentary in franchise history, as Jim Nantz, Phil Simms and our new sideline reporter Danielle Bellini follow everything about your career. From injuries to accolades they’ll bring your career to life like never before.
Really can't wait to hear and see this stuff. I wonder if the crowd will finally feel electric and intense. I wish they would've mentioned playoff and big game crowds though. Every game and stadium is different across the NFL. Game should reflect that.
Last edited by SageInfinite; 09-25-2013 at 12:42 PM.
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