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Draft Class Gems

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Old 09-27-2014, 11:11 AM   #17
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Re: Draft Class Gems

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Originally Posted by jatiger13
@jmac7164
So you started the Qb in game 1?
I did that with a 3rd or 4th round Strong Arm Qb, Lewis King from Beth Cookman, who came in at 77 ovr. He also won rookie of the year, but I was able to get him to 99 overall.

I just wonder why you wanted your Qb more mobile. If you run an offense that needs a mobile Qb, why didn't you just draft a Mobile Qb.

I he was the best QB by far left in the draft and i just wanted him to be able to run if i needed him to like Aaron Rodgers.
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Old 09-28-2014, 12:57 AM   #18
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Re: Draft Class Gems

Ah ok. I hardly ever take off on a run with my Qb's, so I usually just leave the speed the way it is. Although, my guys speed was already at 73, unlike yours who was really slow. So I get why you upgraded the speed.

Last night, I found a Qb in the 7th round. He was projected to go undrafted, but I picked him because I needed a backup. Well, he came in at 75 overall with 98 thp. He is only 21. In a year or two I'll probably trade him away for a 2nd or 3rd round pick. I've done that twice already with other late round Qb's that I have developed. I usually try to get them to an overall around 80. Now they are starters on a team, instead of just sitting on the bench on my team.
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Old 09-29-2014, 06:12 PM   #19
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Re: Draft Class Gems

I drafted a wide receiver named Demerious Stevens in a later round who now in his 4th season is on pace for around 2200 yards 140 catches. Guys a beast, came out around 80 and he's now a 96. I drafted two guards in a 3rd and 4th round that came out at around 80, Reyes and someone else, can't remember but both are sitting above 95 now.
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Old 09-29-2014, 10:35 PM   #20
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Re: Draft Class Gems

do you guys scout all these players or just pick them up randomly? I'm trying to scout and I have no idea what to unlock first
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Old 09-30-2014, 12:37 AM   #21
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Re: Draft Class Gems

I scout all these guys that turn out to be gems. When you scout, sometimes you'll find a player who has better ratings comparable to where he is projected to get drafted.
Let's say I have Balanced for my Wr's, then I only scout the Wr's that have Balanced as their style. I only scout players that have the same style as my positions. I only unlock the letter grade.

For Qb's, I only scout Thp and all the accuarcy ratings.
Rb's: speed, acc, agility, elusiveness, carrying.
Wr's: speed, acc, agility, catching, release, jumping.
Te's: depends on if I want a blocking or receiving TE.
O-line: strength, pass block, run block, impact block.

D-line: strength, block shedding, finesse move, power move.
Lb's: tackling, block shedding, hit power, pursuit, speed, acc.
Cb's: man and zone coverage, press, speed, acc.
S's: zone coverage, pursuit, tackling, hit power.

K/p: kick power and accuracy
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Old 09-30-2014, 12:41 AM   #22
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Re: Draft Class Gems

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Originally Posted by Xero Theory 42
do you guys scout all these players or just pick them up randomly? I'm trying to scout and I have no idea what to unlock first
I have started unlocking the development only. If I draft one or two highly rated development players, I can just about make them any type of player I need them to be in one season. Stacking game preps on one player can net ~4k experience a week with superstar development. The rest of my picks I hope I get lucky.
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