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Why Can't Madden AI Adapt?

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Old 08-22-2004, 09:39 PM   #17
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Re: Why Can't Madden AI Adapt?

Quote:
Originally Posted by maddenman420
Umm, hes not lying dude, I owned the game too. No challenge is an understatement. Ohh yeah, the VIP system does work either. I played a buddies[VIP] who I have played for years and it didn play nothing like him, its a joke and a false money draw.

Charles
Says "Maddenman"

If you can whoop the CPU on Legend with ease, please give me some tips. Maybe your friend's VIP is corrupt, mine plays just like me.
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Old 08-22-2004, 09:40 PM   #18
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Re: Why Can't Madden AI Adapt?

I've found that most of the trips formations confuses the AI, so I just don't use them.
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Old 08-22-2004, 10:07 PM   #19
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Re: Why Can't Madden AI Adapt?

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Originally Posted by Paytonsplace
This is not true. There does not need to be money plays in these games. Look at Winning Eleven for example. Money plays are a reflection of bad programming. Instead of doing superfan and and the Tony Bruno show, EA might have considered doing some work here. However As long as the sell a zillion copies of Madden (and people are willing to accept money plays) then we will always have this problem.

I don't think that comparing Winning Eleven to Madden in terms of money plays is really fair. Soccer is pretty different from football, it's a more free flowing game.

There are two distinct types of money in my opinion :

1. Plays that can't be stopped regardless of what defense is used. This is the real money play and you can take it to the bank all day.

2. Plays that can be stopped by a defensive play, but the CPU never calls that play - therefore making it money against the CPU.

#2 Could be squashed by better defensive playcalling by the CPU. And, this is what I believe the original poster is referring to. "Why doesn't the CPU adjust to what I am doing and calling a defense that will stop this play ?"
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