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Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

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Old 01-27-2013, 12:28 PM   #129
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In going through the roster this morning, I think it turned out pretty kick butt. Aside from a few depth chart changes needing to be made, this is an incredible roster. I am loving the game play! It definitely should give me my football fix until the 14 games are released. I love Madden 12. Updated the special teams depth chart as well
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Old 01-30-2013, 02:51 AM   #130
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Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

Hi SEC - I love all these efforts on M12. First time in many years I haven't bought madden. Going strong and I haven't even played M13 retail . Not hating just didn't see a need to upgrade. Anyway love these rosters as well! Quick question...earlier in the thread you mentioned that due to the re-rates this wouldn't work well for multi-year franchise. Do you think that is the case still with 1] your OVR update (or is that to address something else) and 2] if i imported one of the draft classes posted in the rosters section / maybe did global edits on it first.
Wouldn't that take care of the multi-year issue?
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Old 01-30-2013, 04:08 PM   #131
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Originally Posted by H4wduk3n
Hi SEC - I love all these efforts on M12. First time in many years I haven't bought madden. Going strong and I haven't even played M13 retail . Not hating just didn't see a need to upgrade. Anyway love these rosters as well! Quick question...earlier in the thread you mentioned that due to the re-rates this wouldn't work well for multi-year franchise. Do you think that is the case still with 1] your OVR update (or is that to address something else) and 2] if i imported one of the draft classes posted in the rosters section / maybe did global edits on it first.
Wouldn't that take care of the multi-year issue?
Absolutely that would resolve the issue. I put some thought to this. I feel like lowering the attributes of all draft picks, by 10, should be sufficient enough to lower their OVRs enough to prevent problems with the depth charts and unrealistic CPU cuts.
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Old 01-31-2013, 01:07 PM   #132
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Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

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Originally Posted by SECElit3
Absolutely that would resolve the issue. I put some thought to this. I feel like lowering the attributes of all draft picks, by 10, should be sufficient enough to lower their OVRs enough to prevent problems with the depth charts and unrealistic CPU cuts.
I've taken that one step further. I've broken up the roster by position and then attribute. I am using that information as parameters to create fictional draft classes. Well, actually I am using them to create fictional NCAA 12 rosters, and I will use those to make the draft classes.

I've also been working on my own progression system so that I can do an offline franchise to get around the progression issue and keep things within the realm of the FBG/SEC Rosters.

Just some ideas for anybody who's interested.

I was wondering if there were a few fields that you guys could help me define in the .csv file. I am having trouble finding Toughness, Injury, Height and Weight.
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Old 01-31-2013, 02:02 PM   #133
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Toughness and injury have to be set in game.
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Old 01-31-2013, 04:42 PM   #134
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Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

Tarantism-
You're rookie breakdown is sililar to what I will do. I figure if 70 is an average rating for players in FBG, then I will make rookie ratings average of 60.
I know PINJ and PSTA are for injury and stamina, which only show in the Generic editor or Raw Data side. Haven't looked for toughness yet.
Height shows as a value in inches, just can't remember the abbreviation. Weight is a different formula, Xan had to convert it by 5's in the appearance tab.
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Old 01-31-2013, 05:49 PM   #135
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Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

Any thoughts on applying these formulas to the illQuille draft classes or something similar?
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Old 01-31-2013, 10:07 PM   #136
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Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

i cant get this file on my xbox, everytime i do madden says the file is damaged. ive used XTAF before to 2k rosters for mlb can anyone help out?
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