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Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

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Old 12-16-2012, 10:30 AM   #9
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12 ... Didn't like 13
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Old 12-16-2012, 10:33 AM   #10
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Damn bro, really would like to see that for 13. I attempted myself but only got through the bears due to school and work limitations
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Old 12-16-2012, 04:12 PM   #11
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Re: Up to Date Madden 12 Rosters - Based off Madden 13 Official Updates

Looking forward to the FBG re-rated roster. I had started to do this but didn't get very far yet, only got Buffalo done. It's too bad the editor doesn't have an option to easily adjust the attributes in a vertical window.
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Old 12-16-2012, 09:12 PM   #12
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Finished the bears. It looks like about 4 hours a team. I should be finished in about two weeks or so
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Old 12-17-2012, 01:11 PM   #13
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I straight up do not agree with some of FBG's ratings particularly on the defensive side of the ball. The block shed ratings are ridiculous as well as the hit power ratings. I played a game with a rerated bears team last night. The sacks were ridiculous. I don't think I am going to use FBG'S ratings exclusively
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Old 12-17-2012, 01:53 PM   #14
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Why sliders are you using on 12?
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Old 12-17-2012, 02:23 PM   #15
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For the rerated rosters. I am using all-madden - 25 for everything - all 50 for special teams - I got away from sliders when I discovered that changing ratings did more to help the game play.
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Old 12-17-2012, 02:49 PM   #16
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Quote:
Originally Posted by SECElit3
For the rerated rosters. I am using all-madden - 25 for everything - all 50 for special teams - I got away from sliders when I discovered that changing ratings did more to help the game play.
Alright, what about game clock, accelerated clock, game speed and threshold?
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