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Default All-Pro in CCM, please try it guys

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Old 08-28-2012, 09:04 PM   #25
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Re: Default All-Pro in CCM, please try it guys

I have been saying this for a while.. A few changes by plus 5 and man.. Now this is what i'm talking about
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Old 08-28-2012, 09:27 PM   #26
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Re: Default All-Pro in CCM, please try it guys

Playing CCM Preseason on All-Pro to see if your theories come correct. So far, no luck (pun intended, I'm playing as the Colts.) Preseason week one against the Rams, and, although it was only one quarter with the starters in, it wasn't very good. Stephen Jackson had 8 rushes for -7 yards. Passing seems okay for now, Luck is 4-7 for 81 yards, most of them coming on a 52 yard bomb to Plax (I signed him, don't judge me ) and Bradford is 4-8 for 48 yards. Both of them have thrown an INT already, the one Luck threw was blatantly my fault. I'll post the rest of the stats from the game with the backups once it's done if anyone is interested. Any tips from the slider makers on how to make the CPU rushing attack more powerful? That's obviously my biggest concern at the moment.
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Old 08-28-2012, 09:43 PM   #27
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Originally Posted by Jarodd21
Well that's good for you but don't assume that guys who play on All-Madden with challenging sliders can't play like that because I'll match my playbook, playcalling, and execution of different plays up with anybody.. I'm a nerd when it comes to this and that is the main reason why I have to play on All-Madden with challenging sliders..

I just don't like when guys claim they are more sim them others just because they can't handle playing on harder levels and assume those gamers have to play cheesy just to compete on those levels.. I don't know if it's an ego thing or what but there are plenty of gamers who are that good..
I'm not saying a All Madden set is not sim. I could come up with an All Madden set that works for myself, but do I really want to go through all that when it plays the same on AP...


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Old 08-28-2012, 10:14 PM   #28
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Re: Default All-Pro in CCM, please try it guys

I won't go into details, but the Rams ended the game with only 14 rushing yards. 14. That's an atrocity. How did Woodhead possibly go for 100 against you?
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Old 08-28-2012, 10:18 PM   #29
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Re: Default All-Pro in CCM, please try it guys

Quote:
Originally Posted by authentic
I'm not saying a All Madden set is not sim. I could come up with an All Madden set that works for myself, but do I really want to go through all that when it plays the same on AP...


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To each his own but All-Pro just doesn't work for a player like me.
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Old 08-28-2012, 10:36 PM   #30
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Way too easy for me
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Old 08-28-2012, 10:37 PM   #31
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Re: Default All-Pro in CCM, please try it guys

Quote:
Originally Posted by evanbertsch2012
I won't go into details, but the Rams ended the game with only 14 rushing yards. 14. That's an atrocity. How did Woodhead possibly go for 100 against you?
IDK, I can't explain how Brandon Jacobs ran for 57 on me, or how Andrew Luck himself ran for 24.

Literally the only thing I did was put the CPU run block slider to 55.

Also, I play on slow speed settings.

Edit: If it's still possible, I can pull up the boxscore from the Colts game.
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Old 08-28-2012, 10:45 PM   #32
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Re: Default All-Pro in CCM, please try it guys

Well i tested this in test CC.

All-pro, all default, 9 min qrt no accel clock, only INT for both sides at 30. I simmed pre-season.

Falcons(me) at chiefs

I won 27-8. I had 378 yards to their 284. I had 143 rush yards to their 21. I had 235 yards passing to their 263. I had 0 turnovers to their 5. Only 2 penalties in game.
Ryan- 18-36-238-1td
Cassel-22-35-330-1td-5int

Turner- 29-126-4.3-2td
Charles-7-21

I gave up 1 sack.
Chiefs gave up 9 sacks

Their was around 120 plays in game with 9 min qrts no accel.

So default plays solid, but needs some adjustments, anyone got any good sub and penalty sliders?
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