Is there a way to turn off supersim in CCM player mode?
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Super Sim & Accelerated Clock
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#1
Super Sim & Accelerated Clock
Does the super sim take into account the accelerated clock? I was trying some 15 minute quarter sliders with CCM and while I couldn't tell for sure, the super sim seemed to run plays rapid fire without simulating a play clock run off. Time of possession was very lopsided even tough plays run was even.
Is there a way to turn off supersim in CCM player mode?Tags: None -
#3
Re: Super Sim & Accelerated Clock
Re: Super Sim & Accelerated Clock
no it doesn't...
if you run 15M quarters, with accel clock on, down to the minimum 10 seconds, and sim the entire game, you'll have 70+ throwing attempts, and another 40+rushing attempts if you sim a game in CCM though, not in super-sim, its much more realistic.Comment

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