Hey guys, I'll preface this by saying that I'm not one to build sliders and test them heavily. Normally I'll use some kind of combination of SEC's set and Jarrod's, but obviously, the sliders are pretty messed up this year for whatever reason. Anyway, I started off using the All-Pro default technique but as with most people on here, there were just a few things I couldn't look past (too many user sacks, INT's, etc.) so I started tweaking. Eventually I got a set that gives me both a terrific challenge and a solid overall game from the CPU.
Another thing I'd like to mention before I post the set, is that I really believe that more than ever, you have to find a set that works for you. There is so much give and take with the sliders this year, that you really have to ask yourself what you want out of the CPU, and what you are willing to give up to get it. Try the sliders out (or don't), and just try and have fun with the game. I know we are all programmed to tweak ever little thing we see until our brains blow up, but try and find a good fit for you and just run with it. I'll post stats to my games as I play, feel free to do the same!
USER:
QBA (15)
Pass Block (50)
WR Catching (50)
Broken Tackles (50)
Run Blocking (50)
Fumbles (30)
PDRT (50)
Interceptions (25)
Pass Rushing (50)
RDRT (45)
Block Shedding (35)
Tackling (15)
CPU:
QBA (53)
Pass Blocking (60)
WR Catching (55)
Broken Tackles (50)
Run Blocking (100)
Fumbles (35)
PDRT (50)
INTs (50)
Pass Rushing (50)
PDRT (50)
Block Shedding (50)
Tackling (40)
Penalties:
ALL DEFAULT. This is important, as I've noticed that whenever I try and turn them up, even marginally, the CPU can no longer run the ball. Whether its placebo, or whatever, the CPU just seems to run the ball better without penalties jacked up. Like I said, give and take.
Gameplay:
Q. Length (15:00)
Difficulty (All-Pro)
Threshold (50)
Speed (Slow)
Playcalling (Conventional)
House Rules:
There is only one. No switching players after the play has started on defense. Other than that, you should be free to play the game however you'd like.
Another thing I'd like to mention before I post the set, is that I really believe that more than ever, you have to find a set that works for you. There is so much give and take with the sliders this year, that you really have to ask yourself what you want out of the CPU, and what you are willing to give up to get it. Try the sliders out (or don't), and just try and have fun with the game. I know we are all programmed to tweak ever little thing we see until our brains blow up, but try and find a good fit for you and just run with it. I'll post stats to my games as I play, feel free to do the same!
USER:
QBA (15)
Pass Block (50)
WR Catching (50)
Broken Tackles (50)
Run Blocking (50)
Fumbles (30)
PDRT (50)
Interceptions (25)
Pass Rushing (50)
RDRT (45)
Block Shedding (35)
Tackling (15)
CPU:
QBA (53)
Pass Blocking (60)
WR Catching (55)
Broken Tackles (50)
Run Blocking (100)
Fumbles (35)
PDRT (50)
INTs (50)
Pass Rushing (50)
PDRT (50)
Block Shedding (50)
Tackling (40)
Penalties:
ALL DEFAULT. This is important, as I've noticed that whenever I try and turn them up, even marginally, the CPU can no longer run the ball. Whether its placebo, or whatever, the CPU just seems to run the ball better without penalties jacked up. Like I said, give and take.
Gameplay:
Q. Length (15:00)
Difficulty (All-Pro)
Threshold (50)
Speed (Slow)
Playcalling (Conventional)
House Rules:
There is only one. No switching players after the play has started on defense. Other than that, you should be free to play the game however you'd like.


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