pro tak vs backbreaker takle system

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  • leke4bears
    Banned
    • May 2009
    • 289

    #1

    pro tak vs backbreaker takle system

    which of these feature are you going to prefer to be in madden 10 if you can only choose one.

    backbreaker takele system


    http://www.youtube.com/watch?v=IwoVwZIvYhE

    pro tak


    my brother and i have been have arguing over these topic alot off time, so i want to know how you guy feel about the two feature.
    Last edited by leke4bears; 07-05-2009, 03:36 PM.
  • adamgod8
    Rookie
    • Apr 2009
    • 449

    #2
    Re: pro tak vs backbreaker takle system

    I'd rather see Euphoria if it is done right. But Pro-TAK is better than nothing.

    Also, maybe you should change the question to "future Maddens" instead of Madden 10.

    Comment

    • JerseySuave4
      Banned
      • Mar 2006
      • 5152

      #3
      Re: pro tak vs backbreaker takle system

      you should have used this video of backbreaker instead



      showing highlight vids or replay vids of games is stupid since thats not the camera angle you play the game with.

      The player models in backbreaker are so bad though. It reminds me of an NFL Blitz type game.

      Comment

      • Hoops737
        Rookie
        • Jul 2006
        • 258

        #4
        Re: pro tak vs backbreaker takle system

        euphoria for sure.

        I think they used something similar for GTA IV and it was an amazing game. Everytime you got hit by something, you landed a different way than before.

        This shouldn't even be a question.

        Comment

        • PlatooN
          GO PACK GO
          • Apr 2009
          • 713

          #5
          Re: pro tak vs backbreaker takle system

          that RB cam looks sooooo nice. i wish it was SS mode was something like this.
          __________________________________________
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          Fine; it cost you nothing - pay me no mind
          __________________________________________

          Comment

          • kjcheezhead
            MVP
            • May 2009
            • 3118

            #6
            Re: pro tak vs backbreaker takle system

            This debate goes back to madden's physics and momentum issues that Apex brings up.

            Pro-tak tackles seem to have too much "all or nothing". The players meet, there is a "tussle", then either the offensive player falls down or the defenders kind of fall off him and he just keeps trucking along for a td. There needs to be more middle ground where the defenders can't wrap up but the ball carrier still falls down from the hit and/or a type of tackle where the defender gets dragged down field until help arrives.



            Backbreaker has a arcady nike commercial type of feel to it, but I like the violence of the collisions.

            Comment

            • Glorious Arc
              MVP
              • Sep 2008
              • 1875

              #7
              Re: pro tak vs backbreaker takle system

              Not as an insult to the OP, but backbreaker tackle system is potentially pro-tac on steroids. BB could potential have 2,3,4,5+ tackle system. We do not know if they have offensive players pushing the pile but theoretically speaking it may be possible in BB if the programing was added for it and it could potentially look and feel more realisitc because of euphoria.

              Again, this is only a best case thought prosess and with as little video coverage BB has we really cant compare the two in videos. Also, it would be hard to figure out which feature is better just from watching it.

              Personally, I dislike pre-canned animations and I am in favor of a euphoria-like tackle and move system.

              Comment

              • Rebel10
                MVP
                • Jan 2003
                • 1162

                #8
                Re: pro tak vs backbreaker takle system

                Euphorias/Backbreaker's tackling/interaction system looks good, but in the two years since those initial videos, we haven't seen anything on Backbreaker. Even with Pro-Tak, which we don't know the exploits and bugs in it, people have actually played with it and can come up with pros/cons. Nobody has played with Backbreaker's tackling system.

                I like the idea of a physics based tackling/interaction system, but at the same time, it isn't always more realistic than a system that is animation based. There's too much that goes into whether a player will be tackled or not that videogame physics can't replicate.

                Comment

                • Jimixiii
                  Banned
                  • Jun 2009
                  • 348

                  #9
                  Re: pro tak vs backbreaker takle system

                  EA shoulda took their heads out their butts and used euphoria. it seems much more natural and free flowing rather than the robotic and programmed animation fest that Pro-Tak is.

                  word is they didn't use it b/c it's unproven technology but at this point anything is better than what they've had these past few years. euphoria looks good and a good portion of people are sick of the movements and glitched up animations Madden has had on Next Gen. it's time for the dev team to swallow their pride on this and just revamp the engine/animations they're using now and look for something much better.

                  Comment

                  • Ian_Cummings
                    MVP
                    • May 2008
                    • 1919

                    #10
                    Re: pro tak vs backbreaker takle system

                    Euphoria is cool but has one fatal flaw and that is that players cannot really struggle once collisions occur. Every "tackle" is going to be a missile-style collision, unless they used canned motion capture style or tackles.

                    My question to pose (seriously) - would you be willing to give up the fact that the ballcarrier can no longer struggle for extra yards to have physics-driven tackles?

                    Comment

                    • TheWatcher
                      MVP
                      • Oct 2008
                      • 3408

                      #11
                      Re: pro tak vs backbreaker takle system

                      ^^^ Me personally, no, because without struggle it's not football. I'd rather stay with the direction Madden is going now, and in the future when the two styles can be combined it'll be the ultimate.

                      Comment

                      • SkinsBoYee
                        Pro
                        • Feb 2003
                        • 793

                        #12
                        Re: pro tak vs backbreaker takle system

                        Even with those missile based tackels, the physics of the play already surpassed anything done by madden, ever. Its not a knock on what you guy have done, but just looking at the video's, the 9 man tackles / scrumms all looked canned. Its the same animations over and over again. I will say again, can't really tell how this will affect the game till we play it, but with tackles over the years being the same animations over and over again, it just doesn't feel like anything new.

                        The amazingness of the Euphoria engine, its just seems each and every play can be something new. That my friend, is something that we have not had in madden since the leap to the PS2 / Xbox gen. And after a few hundred games at that level, even that got repetitive for how amazing the new madden was back then....

                        But guess what, all these tackle animations mean nothing without the proper camera angles. Again, hate to keep bring it up...but that is how important your camera's are...and it just seems we keep forgetting that.
                        I drink to make other people interesting.

                        Comment

                        • trick02
                          Rookie
                          • Mar 2008
                          • 499

                          #13
                          Re: pro tak vs backbreaker takle system

                          back breaker is nice because there is some nice hits the amount of dive and misses from 2 or 3 yards out looked lame tho. Madden 10 is good because the first hit you take isn't always going to knock u down.

                          Also in back breaker it seems as tho your going to see the same style tackle from ever player. Not to many corners can make those hits shown in the video.

                          In all i think madden is headed in the right direction with what they have and fear if they switched over we would take 2 or 3 steps back before going forward unless they something like what they did with franchise where they worked on it a good year before its release.
                          Madden Fan 4 life!

                          2K sports...the only place where such things as errors can be "over looked" while making a baseball game.

                          Comment

                          • sportsfreaklgg
                            Rookie
                            • Aug 2008
                            • 123

                            #14
                            Re: pro tak vs backbreaker takle system

                            Originally posted by Ian_Cummings_EA
                            Euphoria is cool but has one fatal flaw and that is that players cannot really struggle once collisions occur. Every "tackle" is going to be a missile-style collision, unless they used canned motion capture style or tackles.

                            My question to pose (seriously) - would you be willing to give up the fact that the ballcarrier can no longer struggle for extra yards to have physics-driven tackles?
                            I hate to say it, but based off what I just saw from Euphoria, I would have that than the Pro-Tak. Yes, you lose some authenticity without the struggling for extra yards. But I still see "broken" tackles from Euphoria (albeit in the form of deflections/chipshots), and the runningback still falls foward, which is good enough for me. I would have to have a hands on with both to really know.

                            Comment

                            • Ian_Cummings
                              MVP
                              • May 2008
                              • 1919

                              #15
                              Re: pro tak vs backbreaker takle system

                              Originally posted by SkinsBoYee
                              Even with those missile based tackels, the physics of the play already surpassed anything done by madden, ever. Its not a knock on what you guy have done, but just looking at the video's, the 9 man tackles / scrumms all looked canned. Its the same animations over and over again. I will say again, can't really tell how this will affect the game till we play it, but with tackles over the years being the same animations over and over again, it just doesn't feel like anything new.
                              Just to be fair, you're weighting specifically captured highlight videos vs. real (full/un-edited) videos of Madden gameplay. Not a single real video has been released and only a select few of embargoed reviewers have put their hands on Backbreaker - IMO that's for a reason. Don't get me wrong, Euphoria is cool (I've seen it in action)) - but if you think that our animations get old I imagine the same exact feeling will happen to you when you are looking at football players crumpled up like ragdolls / dead bodies. Kudos for them to trying something new - I hope it works out.

                              Comment

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