Re: where are the franchise updates?
You forgot to factor in that the teams responsible for the messes made in Madden 06-09 were at the behest of David Ortiz, a guy widely recognized as someone who kind of broke the Madden franchise...and despite having to clean up some mistakes made in the past they still were able to add a few things here and there to try to improve the mode.
Obviously the major one would be the halftime and weekly wrap up shows. But what about adding the half sack and assisted tackle stats? What about their fixing the absurdly broken draft and free agency logic from Madden 09? 30 some odd HAND CREATED draft classes to add in gems and busts to try to emulate the insane art of drafting NFL players. Or how about scaling the overalls so rookies ported over from NCAA didn't come into Madden as a 96 overall?
Yea...Franchise mode gets no attention what so ever. It's EXACTLY the same as Madden 09's Franchise.
Was it perfect? Not even close...but did they work on it and can I acknowledge that? Yep. Do I believe the man that is responsible for Head Coach 09 when he says that they will continue to work on it? Why not?
Oh and by the way, I don't put patches in the same category as working with source code to fix something. Yea they tried to patch the scale so stats would be more in line with real life and it didn't work out. But I also downloaded a patch for NBA 2K10 and all of a sudden I'm seeing Shaq and Tyson Chandler start to throw up 3's and the only way to counteract that is to turn off player roles in Association... and you're pretty much screwed in My Player.
So even the quality games from quality companies can release a patch that doesn't do what it was intended to. That's what can happen when you try to release a file that alters code like that, it may or may not have the effect you intended or it may fix one problem and cause another. That's the world we live in now with console gaming.
You forgot to factor in that the teams responsible for the messes made in Madden 06-09 were at the behest of David Ortiz, a guy widely recognized as someone who kind of broke the Madden franchise...and despite having to clean up some mistakes made in the past they still were able to add a few things here and there to try to improve the mode.
Obviously the major one would be the halftime and weekly wrap up shows. But what about adding the half sack and assisted tackle stats? What about their fixing the absurdly broken draft and free agency logic from Madden 09? 30 some odd HAND CREATED draft classes to add in gems and busts to try to emulate the insane art of drafting NFL players. Or how about scaling the overalls so rookies ported over from NCAA didn't come into Madden as a 96 overall?
Yea...Franchise mode gets no attention what so ever. It's EXACTLY the same as Madden 09's Franchise.
Was it perfect? Not even close...but did they work on it and can I acknowledge that? Yep. Do I believe the man that is responsible for Head Coach 09 when he says that they will continue to work on it? Why not?
Oh and by the way, I don't put patches in the same category as working with source code to fix something. Yea they tried to patch the scale so stats would be more in line with real life and it didn't work out. But I also downloaded a patch for NBA 2K10 and all of a sudden I'm seeing Shaq and Tyson Chandler start to throw up 3's and the only way to counteract that is to turn off player roles in Association... and you're pretty much screwed in My Player.
So even the quality games from quality companies can release a patch that doesn't do what it was intended to. That's what can happen when you try to release a file that alters code like that, it may or may not have the effect you intended or it may fix one problem and cause another. That's the world we live in now with console gaming.
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