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Friends there is no super LB jump and here is why?

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Old 11-17-2011, 12:30 PM   #97
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Re: Friends there is no super LB jump and here is why?

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Originally Posted by Big FN Deal
This part got my imagination flowing at how great it would be if Madden represented more real football nuances.

However, for RBP to be truly "sim" I think they would also need to do something about the "god view", at least after the snap. After careful consideration, at some point the default view for competitive simulation football, needs to be brought field level, imo.

One of the key things missing in Madden right now is the feeling of team and having to trust what the other guys are doing. The current view, is TMI and allows "stick skill" and arcadey knowledge to trump football strategy.

RBP, defensive pressure, timing, personnel and playcalling would be far more immersive and realistic, if the playing view was more realistically limited.

EDIT: I know the chances of the "god view" changing are highly unlikely so I have proposed in the past, at least making each User select a player to control in the playcall menu, before each play and then have them "player locked" for that whole play.

I've been a proponent of this for a long time now, but most people are dead set against this ever changing. They love the easy passing that they have been using for over 25yrs and don't want to learn, nor can they fathom, that there might actually be something better than what was created on 8bit hardware a Silver Anniversary ago

This is the reason why, to this day, I still pop in Backbreaker, and enjoy the game, despite it's many flaws.

It's a damn shame that innovation is dead.
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Old 11-17-2011, 12:35 PM   #98
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Re: Friends there is no super LB jump and here is why?

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Originally Posted by KBLover
This kills me.

I find myself having to find a way to get out of the pocket so I can use the throw away button (R3) or "think" on how to throw it away so that it's actually uncatchable, not to a defender, but not into coverage either.

So my QB either has to take a hit and I have to hope I threw the ball so bad that no one has a shot at it. Or hope I "manipulated the animation" so that it's that ball that comes out 2 feet from the QB and hope it's not just an empty hand for a strip sack.

That would be so much more natural if your point above was still in the game.

Or at least a "throw it at their feet" like QBs do in real life when they want to "throw the ball away" when they can't get out of the tackle box.

With the ball trajectories in this game, damn near every pass is at the receiver's feet lol.
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Old 11-17-2011, 12:50 PM   #99
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Re: Friends there is no super LB jump and here is why?

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Originally Posted by Only1LT
This is the reason why, to this day, I still pop in Backbreaker, and enjoy the game, despite it's many flaws.

It's a damn shame that innovation is dead.
Or that BB wasn't a better football game.

It had a lot of interesting ideas. Too bad it couldn't take off.
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Old 11-17-2011, 01:09 PM   #100
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Re: Friends there is no super LB jump and here is why?

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Originally Posted by KBLover
Or that BB wasn't a better football game.

It had a lot of interesting ideas. Too bad it couldn't take off.

As crazy as it sounds, that was never the primary goal of the game. It was to showcase the engine. They know nothing about American Football and didn't have a litany of NFL consultants bought and paid for to fill in the blanks. It was also their first attempt at a Football game ever, and they didn't try to copy and paste from what was already available. Quite admirable and yet it is not surprising that there were so many missteps.

What is surprising, and quite damning to me, is that despite all of what I just typed, that they managed to get things right that others never could, even though they had all of the advantages I listed, that Natural Motion lacked.

Again, it is a travesty that innovation is dead.
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Old 11-18-2011, 04:12 PM   #101
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Re: Friends there is no super LB jump and here is why?

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Originally Posted by Only1LT
I've been a proponent of this for a long time now, but most people are dead set against this ever changing. They love the easy passing that they have been using for over 25yrs and don't want to learn, nor can they fathom, that there might actually be something better than what was created on 8bit hardware a Silver Anniversary ago

It's a damn shame that innovation is dead.

They tryed the vision cone.(Great ideal that need work.)But the PRESS THE BUTTON AND SOMETHING HAPPEN CLUB WAS NOT FOR IT....
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