I had been using Gameflow in M11 to "handicap" myself against the CPU when playing offline games. When I started playing the M12 demo I was using gameflow, but I've found the margin of error in M12 is much smaller - so I no longer need to find ways to handicap myself when playing against the CPU on all-pro level. I was getting beaten pretty badly by the CPU in the M12 demo just about every time I played until I began calling my own plays, now I'm winning on a pretty consistent basis but in most cases they are still close games.
I had been playing on "slow" speed in M11, so the normal speed setting in the M12 demo was also a bit of a shock to me (and reduced my margin for error) but now that I've taken control of the playcalling I find I don't mind the normal speed at all anymore.
Just my 2 cents on my experience with the M12 demo so far.
I had been playing on "slow" speed in M11, so the normal speed setting in the M12 demo was also a bit of a shock to me (and reduced my margin for error) but now that I've taken control of the playcalling I find I don't mind the normal speed at all anymore.
Just my 2 cents on my experience with the M12 demo so far.
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