Thanks
Player Potential
Collapse
Recommended Videos
Collapse
X
-
Re: Player Potential
yea, unfortunately, as a D potential, he wont progress any higher than a 69 OVR. pretty lame that this potential still caps players from progressing further. Makes no sense how somebody can judge how well a player will progress two or three years down the road. Remember when Arian Foster was a C potential? Yea...bullish...Comment
-
Re: Player Potential
yea, unfortunately, as a D potential, he wont progress any higher than a 69 OVR. pretty lame that this potential still caps players from progressing further. Makes no sense how somebody can judge how well a player will progress two or three years down the road. Remember when Arian Foster was a C potential? Yea...bullish...Comment
-
Re: Player Potential
Agreed, but seeing from the outset that a player is a "D" means you can decide his fate long before you give him a chance to reach his potential (which of course is limited as was pointed out).
Possibly if you didn't see the "D"???OOTP 16 - Head Coach 09 - FHM - NHL - Madden - MLB The Show - NBA2k - NCAA
HC09 dynasty - Rebuilding the Raiders - "Russell Rulz"Comment
-
Re: Player Potential
Player potential is so stupid. I won't even start a player with c or lower potential because I already know no matter how great of a season I have with him he won't be properly awarded down the road. How is it realistic to have a great season with a D overall player only to see that madden doesn't care one bit and only let him get to 69 overall. When in REAL LIFE if that d overall player has a great season, madden scrambles to fix this through roster updates. WHY IS THIS OK?????BoOm!Comment
-
Re: Player Potential
The bad part though is that the potential system hurts the CPU more than the player.
If you have a 2000 yard rushing season with a D rated player, then it doesn't matter what their potential is. If you can do that good with that player then he doesn't need a rating increase. On the flip side though, this player will NEVER do this on a CPU team because he will either be deep on the depth chart, or his 60ish OVR will cause the sim stats to say "he sucks." So if you have 4 2000 yard years and then cut him loose, he'll just float around in the FA pool till he disappears as a 69 OVR scrub.
That's what I dislike about the potential system. I think it would be better to strip it or at least make young players all A potential and have stat's progress them using age as a factor.
Basically, if a 21 year old and 27 year old rush for 1500 yards, the 21 should progress more, regardless of potential. Yet, in Madden, if the first guy is a D and the other guy is an A, they'll probably both gain very little because one is young and capped low while the other is "aging" and can't progress much more.
If at the very least EA could let guys who rank in the top xx% of their position receive an increase in their potential grade at year end. Just because Donny Moore (or whoever designates potential) decides what they believe is a player's potential should be, doesn't mean it should stay static. Much like Moore's weekly updates that can swing upwards to 6+ points (even for guys in the league for a while), and have guys like Foster who go from scrub to stud in one season, why can't we have this in Franchise.
The biggest part that irks me too is there are guys sub 65 in the FA pool that have A potential, yet have never played. Why do these guys have this and other guys, who are on an active roster, who made the team and who have a chance to be on the field on Sunday, are stuck with D/F potential? Where's the logic on THAT.Last edited by TMJOHNS18; 09-21-2011, 08:12 PM.Comment
-
Re: Player Potential
A D rated player should be set at an OVR of 69 or less, so if you have a player rated 69 or less that can get those stats you're playing on Rookie.
There are a ton of threads discussing potential.Don't look back too long and don't look too far ahead.Comment
-
Re: Player Potential
Unless he's never wrong, this is not realistic. And if he's never wrong, a real team would hire him as G.M.Comment
-
Re: Player Potential
If a D rated WR has that kind of season you need to up the difficulty...a lot.
A D rated player should be set at an OVR of 69 or less, so if you have a player rated 69 or less that can get those stats you're playing on Rookie.
There are a ton of threads discussing potential.Comment
-
Re: Player Potential
If a D rated WR has that kind of season you need to up the difficulty...a lot.
A D rated player should be set at an OVR of 69 or less, so if you have a player rated 69 or less that can get those stats you're playing on Rookie.
There are a ton of threads discussing potential.
If that is the case, the player that puts up those stats should at least be re-evaluated, and not always considered a 69 OVR.
As others are stating, if this was the case, guys like Arian Foster would be a 73 OVR rated player in Madden this year... because his potential cap was "C."Comment
-
Re: Player Potential
Exactly what i meant to expressComment
-
Re: Player Potential
The result of those stats may be attributed to the playcalling and/or system that the user runs.
If that is the case, the player that puts up those stats should at least be re-evaluated, and not always considered a 69 OVR.
As others are stating, if this was the case, guys like Arian Foster would be a 73 OVR rated player in Madden this year... because his potential cap was "C."
The thing about potential... sometimes a guy just isn't that good a player. You can put him in the best possible situation, in the perfect scheme, whatever to pump his stats... that doesn't automatically make him a better player. It just means he was used to the best of his ability.
I think the progression / potential system is *almost* perfect as is. The only change I'd make is to permanently hide the potential rating. Make me keep a draft pick around for a couple years to see if he progresses. That's how it works in real life.Comment
-
Re: Player Potential
How is this almost perfect? It's not just Arian Foster they screwed up. It's hundreds of players. Tim tebow and colt McCoy weren't A potential players last year until they got on the field and showed what they could do. Jimmy clausen was a A potential player until he looked horrible. Thats just a few of the rookie QB's they got wrong. How could they even pretend they know how to measure a players potential. It's so so so so stupid and it HINDERS the game alot.BoOm!Comment
-
Re: Player Potential
The difference here is that in reality Arian Foster was "A" potential all along, they just guessed wrong to start with.
The thing about potential... sometimes a guy just isn't that good a player. You can put him in the best possible situation, in the perfect scheme, whatever to pump his stats... that doesn't automatically make him a better player. It just means he was used to the best of his ability.
I think the progression / potential system is *almost* perfect as is. The only change I'd make is to permanently hide the potential rating. Make me keep a draft pick around for a couple years to see if he progresses. That's how it works in real life.Comment
Comment