From my experience, seems like simulation and/or realism is attributed to 3 things:
-Realistic scores & stats
-Realistic difficulty
-Realistic movement & reaction of players
I'm in that 3rd group. I need realistic movement & reaction of players. I want players to interact in a realistic way. I want realistic footwork implemented so that players move about the field in a realistic way. I want players having football assignments while keying & reacting to appropriate actions. This is where I feel Madden is lacking and why I say football cannot be simulated with Madden.
I feel scores, stats & difficulty are user related. How good you are at the game will determine how much you score, how much you allow your opponent to score, how difficult it is to accomplish tasks like passing, kicking, etc. IMO, this is separate from realism. This is where sliders & difficulty levels come into play so that we can all customize settings to fit our individual skill levels.
So, what does simulation mean to you? And how is Madden able to provide this for you, if at all? Also, do you feel your level of football knowledge affects how you view Madden?
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