I find this topic to be an interesting conversation piece, especially since I have had a decent sample size to work with. I run a successful league and we are nearly done with season 4. We have always had a full 32 players in our league. One thing that I have found interesting about competitive leagues is the tendency for guys who don't do much user control to begin complaining about the guys who do. Now, in a competitive environment I hate to lose and I've had my share of losing streaks. However, I find it interesting how many guys seem to begin pointing the finger at other guys saying they are "cheating" or that they don't play "sim" because they exhibit effective skills as a "user". They have a problem with a guy switching to the safety for example, and getting into position to make the pick or play on the ball. While we can all agree there are issues with Madden that can be greatly improved as far as player movement and defensive positioning, I can't agree that this is "cheese" style play. Over the last two years (since I started playing Madden again), I've gotten better and better at user controlling players to take away certain routes that my opponents tend to go to. I believe that the decision making you use on defense as the user is just as important as the play calls you make. If you choose NOT to play your assignment, your opponent will make you pay for it. For example, in the last game I played, my opponent, a very good play caller, was killing me with passes to his halfback, because I would take the linebacker away from his assignment and double team the TE. This is simple stuff, take what the defense is giving you. However, later in the game, I sat on the check down route with my speedy WILL LB and picked it. He was frustrated about this, along with another interception that was made in the end zone earlier in the game. IMO, both passes should have been broken up as opposed to intercepted, but that's a whole different discussion
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The point here is that I think many folks in sports gaming are the type that can't enjoy the experience if they don't have success 99% of the time. Now the particular opponent I played is a very mature owner who will mostly look inward and adjust his game to achieve success, but many guys won't. Instead of looking at what they can improve the reaction is that they want a new rule made or that the game sucks or that this or that is broken. While this is true to a degree in certain areas, there are ways to approach these issues in order to achieve success. 2 years ago I wasn't all that good at user control where as now I am MUCH better at it. However, when my opponent makes me pay for being too aggressive or over committing, that's all part of football and is what makes it fun. It forces you to constantly evolve how you play and out think your opponent.
I think there is too big of a portion of folks who claim they want realism, but in actuality, they want to have constant success instead. When they aren't having success (i.e, against a person who has good user skills), they tend to accuse that user of cheese play or "not sim" instead of learning to counter it. Learning to counter good user skills, player switching and other things is a part of developing your game. This, along with some much needed improvements within the game will make everyone's experience a much better one, win or lose.
.The point here is that I think many folks in sports gaming are the type that can't enjoy the experience if they don't have success 99% of the time. Now the particular opponent I played is a very mature owner who will mostly look inward and adjust his game to achieve success, but many guys won't. Instead of looking at what they can improve the reaction is that they want a new rule made or that the game sucks or that this or that is broken. While this is true to a degree in certain areas, there are ways to approach these issues in order to achieve success. 2 years ago I wasn't all that good at user control where as now I am MUCH better at it. However, when my opponent makes me pay for being too aggressive or over committing, that's all part of football and is what makes it fun. It forces you to constantly evolve how you play and out think your opponent.
I think there is too big of a portion of folks who claim they want realism, but in actuality, they want to have constant success instead. When they aren't having success (i.e, against a person who has good user skills), they tend to accuse that user of cheese play or "not sim" instead of learning to counter it. Learning to counter good user skills, player switching and other things is a part of developing your game. This, along with some much needed improvements within the game will make everyone's experience a much better one, win or lose.
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