The Question: For What Positions Does Awareness Contribute to Field Play?
I know, I know; We've talked about this quite a bit. but I've searched the forums and can not find a definitive answer.
Firstly, we all know Awareness is the most substantial trait when determining Overall. But for players like me, we don't really care what the Overall of the player is, we just want him to play well.
After reading a little; the general theory is that Awareness for defensive positions is useless because of the Play Recognition attribute. Until EA flat out tells us, or an in depth study is conducted, we'll really never know. I'm going to avoid including Awareness in any of my decisions in my defensive players until a more valid source comes along and tells me otherwise.
The general consensus for Offensive players:
QBs: No effect if you're user controlling them; for simming, the ability to see receivers, make decisions quickly, and predict a defensive player's movement
HBs: No effect if you're user controlling them; For Simming; little to nothing again, Ball Carrier Vision is an HB's awareness
TE and WR: The time it takes to become available to receive a pass, the ability to react to an incoming pass, and ability to react to the defense while the ball is in the air
Oline: This, i Have NO IDEA. I cannot find any literature on anyone's theory's or small studies they've done to see how AWR affects the O-line. It has been stated a few times that it's perceived that AWR directly relates to the O-Line player's ability to see an incoming defender and make a block, or, if low awareness, miss a block entirely. Can anyone confirm this? If so, what is their pass and run block attributes for? How long they can hold a block? And Strength? Ability to push a defender back or keep a defender from pushing them back during a block possibly?
This is all I have for now. When we get the ability to edit players, I'll be conducting an AWR experiment to further get a grasp on what it does for each position.
Lastly, does anyone have any advice on boosting a player's Awareness? Should I for certain positions or just leave it alone entirely? Maybe a happy medium?
I know, I know; We've talked about this quite a bit. but I've searched the forums and can not find a definitive answer.
Firstly, we all know Awareness is the most substantial trait when determining Overall. But for players like me, we don't really care what the Overall of the player is, we just want him to play well.
After reading a little; the general theory is that Awareness for defensive positions is useless because of the Play Recognition attribute. Until EA flat out tells us, or an in depth study is conducted, we'll really never know. I'm going to avoid including Awareness in any of my decisions in my defensive players until a more valid source comes along and tells me otherwise.
The general consensus for Offensive players:
QBs: No effect if you're user controlling them; for simming, the ability to see receivers, make decisions quickly, and predict a defensive player's movement
HBs: No effect if you're user controlling them; For Simming; little to nothing again, Ball Carrier Vision is an HB's awareness
TE and WR: The time it takes to become available to receive a pass, the ability to react to an incoming pass, and ability to react to the defense while the ball is in the air
Oline: This, i Have NO IDEA. I cannot find any literature on anyone's theory's or small studies they've done to see how AWR affects the O-line. It has been stated a few times that it's perceived that AWR directly relates to the O-Line player's ability to see an incoming defender and make a block, or, if low awareness, miss a block entirely. Can anyone confirm this? If so, what is their pass and run block attributes for? How long they can hold a block? And Strength? Ability to push a defender back or keep a defender from pushing them back during a block possibly?
This is all I have for now. When we get the ability to edit players, I'll be conducting an AWR experiment to further get a grasp on what it does for each position.
Lastly, does anyone have any advice on boosting a player's Awareness? Should I for certain positions or just leave it alone entirely? Maybe a happy medium?
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