so now im wondering how can i achieve a realistic player progession, will it only be possible with doing all the practises myself (many XP) or will it be enough to sim them ( meaning less XP avaiable for me). or with other words how many experience points are sufficient to have my players developing just as they should, compareable how they do in real life.
ps.if i should have missunderstood the whole concept of player progression and XP please let me know lol


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