I do not want the CPU's DL being more agile than my WRs, I dont want a 80 speed safety catching a 96 speed WR who has the angle.
Do I change the game speed, the speed threshold, or both?
Also maybe a bit off topic but something that's really pissing me off, somewhat related to making a catch and moving slower than people twice their size, the last game I played I had a number of user picks that should have been pick sixes which were absurdly tackled.
I make the user pick, my player then stops, turns around, and runs in a circle waiting to get tackled.
It seems anytime I get a user pick by switching to the DB, moving them into position to get the pick which is needed many times and you will get burnt if you don't, and then pressing Y, this happens and as the field flips the game acts like I tried to make him run backwards instead of into the endzone.
If I press nothing after getting the pick will he start to run on his own?
Or will it stop because I moved the player before going for the pick?
I'll have to try it next time.
Really pissed me off I had like 3 picks that should have been pick sixes.

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