32 Team Control 15 Minute Quarters
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Re: 32 Team Control 15 Minute Quarters
I find that if you go 15 min with acc clock tuned to 12 seconds you'll get the proper amount of stats and plays per game similar to real life NFL.
For 32 team control, I highly recommend you slow sim every game and set the difficulty to All-Pro. Fast sim and All-Madden seems to produce pass heavy sim stats and outrageous sack numbers for DE's
It may be time consuming, but it forced me to become more immersed in the league than just my own team.
Also, I tend to play all red zone, 2 min drills with the offense and the occasional 1st down if I see the CPU is passing 1st down on the majority to even up the RB carries. -
Re: 32 Team Control 15 Minute Quarters
I find that if you go 15 min with acc clock tuned to 12 seconds you'll get the proper amount of stats and plays per game similar to real life NFL.
For 32 team control, I highly recommend you slow sim every game and set the difficulty to All-Pro. Fast sim and All-Madden seems to produce pass heavy sim stats and outrageous sack numbers for DE's
It may be time consuming, but it forced me to become more immersed in the league than just my own team.
Also, I tend to play all red zone, 2 min drills with the offense and the occasional 1st down if I see the CPU is passing 1st down on the majority to even up the RB carries.
This although I go accel to 13 to avoid some delay of game penalties. At least for me that 1 second is a big deal for that penalty
Sent from my iPhone using Operation SportsComment
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Re: 32 Team Control 15 Minute Quarters
I find that if you go 15 min with acc clock tuned to 12 seconds you'll get the proper amount of stats and plays per game similar to real life NFL.
For 32 team control, I highly recommend you slow sim every game and set the difficulty to All-Pro. Fast sim and All-Madden seems to produce pass heavy sim stats and outrageous sack numbers for DE's
It may be time consuming, but it forced me to become more immersed in the league than just my own team.
Also, I tend to play all red zone, 2 min drills with the offense and the occasional 1st down if I see the CPU is passing 1st down on the majority to even up the RB carries.Comment
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Re: 32 Team Control 15 Minute Quarters
I find that if you go 15 min with acc clock tuned to 12 seconds you'll get the proper amount of stats and plays per game similar to real life NFL.
For 32 team control, I highly recommend you slow sim every game and set the difficulty to All-Pro. Fast sim and All-Madden seems to produce pass heavy sim stats and outrageous sack numbers for DE's
It may be time consuming, but it forced me to become more immersed in the league than just my own team.
Also, I tend to play all red zone, 2 min drills with the offense and the occasional 1st down if I see the CPU is passing 1st down on the majority to even up the RB carries.Comment
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Re: 32 Team Control 15 Minute Quarters
I switch to All-Madden when I play my own team (Seattle) for more of a challenge.
I also use 'Playmakers" All -Madden 25 sliders on the Madden Sliders forum.
Couple of other settings I have tweaked for personal preference:
Fatigue at 70, Speed Parity at 75, Injuries at 20.
I set the physics in the main settings page (only way) to 70.
I see a fair amount of penalties, even Def. P.I. usually 1x per game. No facemask tho.
And yes, the 15 min with 12 sec acc. clock is to mirror real life NFL stats.
Good Passing stats, RB carries, WR rec. and sack #'sLast edited by Raymond Lee Huffman; 01-27-2025, 10:58 AM.Comment
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Re: 32 Team Control 15 Minute Quarters
Which settings are you referring to? I set to All-Pro for when I slow sim each game.
I switch to All-Madden when I play my own team (Seattle) for more of a challenge.
I also use 'Playmakers" All -Madden 25 sliders on the Madden Sliders forum.
Couple of other settings I have tweaked for personal preference:
Fatigue at 70, Speed Parity at 75, Injuries at 20.
I set the physics in the main settings page (only way) to 70.
I see a fair amount of penalties, even Def. P.I. usually 1x per game. No facemask tho.
And yes, the 15 min with 12 sec acc. clock is to mirror real life NFL stats.
Good Passing stats, RB carries, WR rec. and sack #'sComment
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Re: 32 Team Control 15 Minute Quarters
Right. Right.
Progressive Fatigue is off. Plenty of subs with Fatigue at 70.
I did end up making some tweaks in each teams formation subs to help get some 3rd and 4th stringers playing time.
I did this in week 1 for each team before their 1st week match up.
I update each teams depth chart before every game to compensate for injuries. Takes about 2-3 minutes. It's a bit tedious, but I found it to help me be more immersion with each team.
I left X Factors on. Seen some better animations and looks better while slow simming.Last edited by Raymond Lee Huffman; 01-27-2025, 11:42 PM.Comment
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Re: 32 Team Control 15 Minute Quarters
Right. Right.
Progressive Fatigue is off. Plenty of subs with Fatigue at 70.
I did end up making some tweaks in each teams formation subs to help get some 3rd and 4th stringers playing time.
I did this in week 1 for each team before their 1st week match up.
I update each teams depth chart before every game to compensate for injuries. Takes about 2-3 minutes. It's a bit tedious, but I found it to help me be more immersion with each team.
I left X Factors on. Seen some better animations and looks better while slow simming.Comment
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Re: 32 Team Control 15 Minute Quarters
Yes, I left that on, but it doesn't tend to be much of a factor..Comment
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Re: 32 Team Control 15 Minute Quarters
This might be placebo but when you're user all 32 teams, which team do you user before going into your game? Do you always user the home team for home field advantage or always the away team or do you user the best team overall?Comment
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Re: 32 Team Control 15 Minute Quarters
I'll pick the team I want to win. Home or away. ****tier teams will still get blown out at home vs a superior opponent, but can also make it close occasionally or even sneak out a win.
I've seen a variety of outcomes.Comment
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Re: 32 Team Control 15 Minute Quarters
I mix it up. One of the best parts I discovered of slow simming all the games, is that I get a chance to use all the studs in Madden, Like Mahomes, Jackson, Allen, Barkley, JJ, etc...
I'll pick the team I want to win. Home or away. ****tier teams will still get blown out at home vs a superior opponent, but can also make it close occasionally or even sneak out a win.
I've seen a variety of outcomes.Comment
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