Home

***Official MLB 2K9 Retail Version Impressions***

This is a discussion on ***Official MLB 2K9 Retail Version Impressions*** within the MLB 2K forums.

Go Back   Operation Sports Forums > Baseball > Other Baseball Games > MLB 2K
Sports Game of the Year in 2020: MLB The Show 20
Best Racing Game in 2020: F1 2020
Best Franchise Mode in 2020: Super Mega Baseball 3
Poll: What's more important to you, when the time comes to purchase a game? (Click to vote)
Reply
 
Thread Tools
Old 02-26-2009, 09:16 PM   #113
Animal Liberation
 
EnigmaNemesis's Arena
 
OVR: 55
Join Date: Apr 2006
Posts: 12,223
Re: ***Official MLB 2K9 Retail Version Impressions***

Quote:
Originally Posted by gilgamesh348
They are just moderators, they don't get paid. They don't work for taketwo.
Which is more the reason to tread lightly with their comments.
__________________
Boston Red Sox | Miami Dolphins
EnigmaNemesis is offline  
Reply With Quote
Old 02-26-2009, 09:22 PM   #114
MLB
Rookie
 
OVR: 5
Join Date: Feb 2009
Re: ***Official MLB 2K9 Retail Version Impressions***

Quote:
Originally Posted by JoshCA916
ok you would post this message and not post their oppinion? what did they think? well i know they work for 2k so maybe it isn't the best un-biased oppinion to take into consideration, but come to think of it so is kcxiv damn i almost forgot he was or at least i thought he was, hopefully i am not being stuck again
Didn't wanna post what they thought because.. well I guess you know why by now..
MLB is offline  
Reply With Quote
Old 02-26-2009, 10:01 PM   #115
Pro
 
Bwnarrow3's Arena
 
OVR: 10
Join Date: Jan 2008
Location: Tulsa, OK/ Wichita, KS
Re: ***Official MLB 2K9 Retail Version Impressions***

How is attendance. Teams don't sell out every game do they?
Bwnarrow3 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-26-2009, 10:10 PM   #116
Pro
 
OVR: 7
Join Date: Feb 2003
Re: ***Official MLB 2K9 Retail Version Impressions***

I'd like to know how much of the onscreen stuff can be turned off? Pitch meter,ball trail.strike flash etc ?
bigmoe is offline  
Reply With Quote
Old 02-26-2009, 11:47 PM   #117
ehh
Hall Of Fame
 
ehh's Arena
 
OVR: 44
Join Date: Mar 2003
Posts: 29,059
Blog Entries: 9
Re: ***Official MLB 2K9 Retail Version Impressions***

Quote:
Originally Posted by kcxiv
Framerate seems to be solid. I am not goign to claim its 60 fps as i dont really know, but its smoooth.
That is good news, thanks.
__________________
"You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

"Beware of geeks bearing formulas." - Warren Buffet
ehh is offline  
Reply With Quote
Old 02-27-2009, 12:09 AM   #118
MVP
 
Hoos's Arena
 
OVR: 21
Join Date: Mar 2003
Posts: 4,003
Re: ***Official MLB 2K9 Retail Version Impressions***

kcxiv,

Can you answer the question below for me??? I asked this is in the other thread and I'm afraid it's getting lost in the chaos...........thanks

The demo had an issue while fielding that is extremely frustrating for me. While moving a player toward a batted ball's projected landing spot, the player being controlled would all of sudden slow down to an almost slo-motion pace allowing the ball to hit the ground or he'd start running away from the target zone with the same result, A HIT THAT SHOULD HAVE NEVER BEEN!!! I noticed this problem moreso in the outfield but it was present on plays in the infield as well.

Is this any better in the final build??? NO, is this problem totally fixed?? I simply wont put up with any such problem when it comes to fielding!!! I want total control of the guys I'm supposed to be
controlling and not have to sit back and watch them decide to do their own thing. Just wondering id this is smoother in the final game
__________________
XBL Gamertag: hoos4974

PSN: hoos4974
Hoos is offline  
Reply With Quote
Old 02-27-2009, 12:25 AM   #119
Rookie
 
Pyroboy829's Arena
 
OVR: 6
Join Date: Feb 2008
Location: Los Angeles, CA
Re: ***Official MLB 2K9 Retail Version Impressions***

Quote:
Originally Posted by hoosier4974
kcxiv,

Can you answer the question below for me??? I asked this is in the other thread and I'm afraid it's getting lost in the chaos...........thanks

The demo had an issue while fielding that is extremely frustrating for me. While moving a player toward a batted ball's projected landing spot, the player being controlled would all of sudden slow down to an almost slo-motion pace allowing the ball to hit the ground or he'd start running away from the target zone with the same result, A HIT THAT SHOULD HAVE NEVER BEEN!!! I noticed this problem moreso in the outfield but it was present on plays in the infield as well.

Is this any better in the final build??? NO, is this problem totally fixed?? I simply wont put up with any such problem when it comes to fielding!!! I want total control of the guys I'm supposed to be
controlling and not have to sit back and watch them decide to do their own thing. Just wondering id this is smoother in the final game
agreed. that was soooooo annoying in the demo.
__________________
Dodgers, Lakers, Anaheim Ducks, Raiders, Oregon Ducks
Pyroboy829 is offline  
Reply With Quote
Old 02-27-2009, 12:43 AM   #120
Banned
 
OVR: 28
Join Date: Dec 2005
Location: Central Valley, Cali
Blog Entries: 1
Re: ***Official MLB 2K9 Retail Version Impressions***

iwill be back to answer more questions in a few hours. Watching the Lakers game right now. I will also try to answer the question above this post as well.
kcxiv is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > Other Baseball Games > MLB 2K »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:05 PM.

Top -