04-04-2009, 02:24 PM
|
#265
|
Banned
|
Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (PS3 Only)
|
Quote: |
|
|
|
|
Originally Posted by Undefeated |
|
|
|
|
|
|
|
|
Pre-patch: routine throws in the infield actually took some patience and skill; instead of accepting this and adjusting, gamers complained non-stop about the "glitches" with fielding (all of which are still there, proving it was never a "glitch" to being with; what has been done is that fielding is just easier now).
Post-patch: With almost all suspense removed, defense is downright boring. What, am I playing The Show?
Pre-patch: I thought pitching was perfect. To me, there was nothing like aiming a 2-seamer for the top-right corner and have it dart out of the zone at the last moment, or aiming a slider at someone's knee and have it break into the zone; but gamers complained it was too easy to hit your spots.
Post-patch: you can still throw a strike any time you want, so I'm not sure what was accomplished by making it so pitches tend to float 6-8 inches away from where you aimed them. I guess it's more "realistic" or something, but, from where I'm standing, now there's REALLY no reason to ever throw a ball. Why should I aim for the black (let alone someone's knee) if I really have no idea where the pitch is going to go? So, instead of trying to pinpoint my pitch where I want it to go, I'm trying to pinpoint my pitch having "corrected" for the new "realistic" inaccuracy. Huh? What? In other words, nothing's really any different except where I aim: i.e., I'm not walking more batters, I'm not throwing more balls, I'm not having any more or less success - so what just happened? Instead of aiming a pitch where I want, and taking my chances with that pitch, I'm aiming "somewhere else." Awesome!
Pre-patch: I never had any problems with AI batters being "too aggressive." They tended to swing at strikes and take balls; they also tended to take "good" strikes and swing at "good" balls. But apparently I'm an idiot, or have a special copy of the game, or something.
Post-patch: I don't see much difference here, truth be told, except for the fact that I have in my mind every time I think about throwing a ball, "the AI will take more balls" from the patch notes. So, there again, no reason to throw a ball.
Pre-patch: Something about too many home runs.
Post-patch: Well my team is last in the league in HRs, as well as first in the league in HR allowed, so ... here's to staying in both places.
And there's my impressions.
I'm half-kidding with some of this, as some of it just involves tweaking sliders. Overall, though, I definitely could have done without this patch, especially since it didn't do dick with any of my problems with Franchise mode.
|
|
|
|
|
|
This is a great post man. People complain because they are what they are and don't take the time to learn the controls. I never had any of these so called bugs happen either or the fielding issues that everyone complained about. I agree it's too bad because we are going to end up with a bunch of dumb downed games which i think is a shame. this game has issues at its core, but the learning curve was not one of them. From the sounds of the patch they got some stuff working the way it should(the walk ratings are now correct and reflected correctly in gameplay, this was obviously locked on release because it wasnt finished) but they also are dumbing these games down beyond belief at this point to make a bunch of people happy that shouldn't even be playing these games imo. I know that's kind of mean, but it's also kind of true. This actually had some depth to it and a learning curve and that's why i liked it. I had the cpu taking strikes and was setting my feet and getting in good position to make catches and plays and it was rewarding that way.I would either just miss for a ball or i would throw to get the cpu to chase for strikeouts. sometimes they would. sometimes they wouldnt which lead to good battles and pitch counts at the plate. If that's been changed that disapointing.
Last edited by kGinGreen; 04-04-2009 at 02:43 PM.
|
|
|