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Old 03-01-2010, 10:27 PM   #81
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Re: Official MLB 2K10 Impressions (360/PS3)

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Originally Posted by serialmike
I know what the thread is for. It is you that insisted it keep going. It is Now dropped. btw for the record your the one whining.
Dude! What are you doing? He asked you to drop it and you had to get that last poke in. Oh, FYI... He's mod! Leave it alone or your stay ar OS may be a short one.

Just trying to help out man.
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Old 03-01-2010, 10:29 PM   #82
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Re: Official MLB 2K10 Impressions (360/PS3)

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Originally Posted by bigfnjoe96
OK, I'm 1/2 way thru my 1st game. Yanks @ Twins. Target looks really nice. Not sure what time the game started but I'm in the 5th & there's a big shadow in front of home plate right now. So those who've asked Progressive Lighting is in & looks fabulous.

The rocket arms are there, even with me lowering the Throw Meter Influence. (Looks like 2k is gonna have to do something about this.) They also need to do something about slowing down the base runners during replays, they look like they're on Red Bull. Not to mention needing to smoothen-out those same base running animations.

The AI does seem a little aggressive around the plate in certain counts. So far the hits seem realistic on both sides. Twins lead 4-1.

1 last thing...

GAME PLAYS AS SMOOTH AS BUTTER
Thanks joe keep it comin. the arms has me a little worried. hows the walks? getting any? giving any up?
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Old 03-01-2010, 10:30 PM   #83
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Re: Official MLB 2K10 Impressions (360/PS3)

EX, sorry no mother day pink bats.
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Old 03-01-2010, 10:33 PM   #84
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Re: Official MLB 2K10 Impressions (360/PS3)

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Originally Posted by DirtyJerz32
Dude! What are you doing? He asked you to drop it and you had to get that last poke in. Oh, FYI... He's mod! Leave it alone or your stay ar OS may be a short one.

Just trying to help out man.
It was dealt with way bring it up again. Oh well. FF how do the stadiums looks on your new plasma? And are the graphics better than the demo graphics?
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Old 03-01-2010, 10:33 PM   #85
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Re: Official MLB 2K10 Impressions (360/PS3)

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Originally Posted by bigfnjoe96
OK, I'm 1/2 way thru my 1st game. Yanks @ Twins. Target looks really nice. Not sure what time the game started but I'm in the 5th & there's a big shadow in front of home plate right now. So those who've asked Progressive Lighting is in & looks fabulous.

The rocket arms are there, even with me lowering the Throw Meter Influence. (Looks like 2k is gonna have to do something about this.) They also need to do something about slowing down the base runners during replays, they look like they're on Red Bull. Not to mention needing to smoothen-out those same base running animations.

The AI does seem a little aggressive around the plate in certain counts. So far the hits seem realistic on both sides. Twins lead 4-1.

1 last thing...

GAME PLAYS AS SMOOTH AS BUTTER

If you played the demo, how much more aggressive are they from that? They seemed to be pretty tamed in the demo. Though, I don't know what difficulty you're playing at and whether or not that has an effect on it.

Glad to hear the game plays smooth though.
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Old 03-01-2010, 10:34 PM   #86
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Re: Official MLB 2K10 Impressions (360/PS3)

Hey footballforever is dynamic attendance in the game? For those teams who are not doing well? Much appreciatted if you Let me know!
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Old 03-01-2010, 10:35 PM   #87
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Re: Official MLB 2K10 Impressions (360/PS3)

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Originally Posted by serialmike
Thanks joe keep it comin. the arms has me a little worried. hows the walks? getting any? giving any up?
I'm playing on Legend with adjusted Batting, Pitching & Fielding Sliders. YES I drew a couple of walks already. The AI has not.
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Old 03-01-2010, 10:37 PM   #88
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Re: Official MLB 2K10 Impressions (360/PS3)

Sorry Scott, it didn't look good so I was tryin to help the guy out.

Anyway, FF can you answer the question about the blank silhouettes for random players, or new prospects coming in?
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