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Old 03-03-2010, 07:32 PM   #473
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Re: Official MLB 2K10 Impressions (360/PS3)

Quote:
Originally Posted by jagsfan82
has anyone seen any throwing errors if you put the meter into the red?
I've seen none and I place my meter in the red a lot on throws to home plate. As a matter of fact, I don't think I've ever even seen a throw that was noticeable off the mark when throwing to a base (especially 1st base). I'm guessing this will be something VC will address in a future patch.

On another subject, has anyone seen any instances of outfielder collisions? I use to love that extra challenge we had in the outfield when we had to call off nearby outfielders if both of us were closing in on the ball.
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Old 03-03-2010, 07:36 PM   #474
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Re: Official MLB 2K10 Impressions (360/PS3)

Finally got my hands on the game..first game, Cards vs Mets
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Old 03-03-2010, 07:38 PM   #475
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Re: Official MLB 2K10 Impressions (360/PS3)

I posted this over at 2K Sports, and I thought I'd put it here as well.

Free Agent/Contract Mess

OK, here is a little more information on the free agent/contract problem that I think is going to bog down the franchise.

First off let me say that I'm not as concerned about the incorrect salaries as I am about the possible flaw in the AI for CPU-controlled teams, their budgets and the breaks they're getting signing free agents.

I simmed a couple of seasons, taking note early in the beginning of each season of some of the top players whose contracts will be coming up at the end of the year. Here are some noteable players, what they were making in their contract years, and what they re-signed for. (NOTE: None of the players suffered significant reductions in OVR ratings; they all stayed essentially the same. Additionally, each of these guys signed with their original teams.)

2010 // Salary in final year of the contract // New Salary in 2011
Josh Beckett - $9.6 million // $7.0 million ($2.6 mill less than previous season)
Javier Vasquez - $9.2 million // $3.3 million ($5.9 million less)
Derek Lee - $10.4 million // $7.3 million ($3.1 mill less)
Jorge Cantu - $4.8 million // $2.1 million ($2.7 mill less PLUS his overall went up by 4)
Derek Jeter - $16.8 // $12.8 ($4 mill less)

2011 // Salary in final year of the contract // New Salary in 2012
Prince Fielder - $11.8 million // $11.2 million ($600 K less)
Corey Hart - $3.9 million // $3.5 million ($400 K less, PLUS a 2 point increase in OVR)
Dan Uggla - $7.5 million // $2.1 million ($5.4 milliion less, PLUS a 1 point increase in OVR)
Jose Reyes - $8.8 million // $4.8 million ($4 million less)
Carlos Beltran - $14.8 million // $11.8 m ($3 million less)
Ryan Howard - $16.6 million // $14.8 ($1.8 million less)
Rual Ibanez - $9.2 million // $5.5 million ($3.7 million less)
J.D. Drew - $11.2 million // $2.9 million ($8.3 million less)
Francisco Rodriguez - $9.2 mill // $8.7 million ($500 K less)
Rich Harden - $8.8 million // $3.1 million ($5.7 million less)
Scott Kazmir - $9.6 million // $5.7 million ($1.9 million less)

Now there were a few guys who got deserved raises. In 2011 and 2012 respectfully Joe Mauer and Albert Pujols got significant increases, but overall the system is flawed. And this doesn't even take into account the fact that many of the players' salaries are incorrect. As I mentioned that's not a big deal to me. What is a big deal is the fact that the players' AI is causing them to take accept some ridiculous pay-cuts. I mean, this sets the players' union back a century. Let's go ahead and bring back the reserve clause while we're at it.

Seriously, as I see it a patch needs to address:
1. Small market teams not playing like their real-life counterparts
2. Players settling for absurdly low salaries
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Old 03-03-2010, 07:40 PM   #476
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Re: Official MLB 2K10 Impressions (360/PS3)

Mets jumped out to an early 2-0 lead..Pujols just jacked one straight center..2-1
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Old 03-03-2010, 07:49 PM   #477
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Re: Official MLB 2K10 Impressions (360/PS3)

Anyone think bunting is too easy / the players don't respond quick enough?

And I had a player run through my catcher when stealing home.
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Old 03-03-2010, 07:51 PM   #478
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Re: Official MLB 2K10 Impressions (360/PS3)

Quote:
Originally Posted by JoeDog10
A lot of people have been raving about the pitching in this game, but after playing the demo, I've had a hard time getting past 2 things:

- You can't turn off the pitching cursor
- Fastballs seem to have arc to them

Are these just aspects of pitching that people are willing to overlook, or am I making too big of a deal about it?
Here's my take on this:

1) Pitchers in real life have an idea of where they're throwing the ball (especially MLB pitchers), so the pitching cursor being there all the time doesn't bother me. I rarely play in person with another player, so the option to not turn it off isn't that big of a deal to me. However, if I was someone that enjoyed to play with a roommate/brother/sister/etc in person, I'd love to turn off the cursor so the other guy can't see where Im' throwing.... since that wouldn't help any.

2) I hate having the fastball actually break down in the zone, but when I changed the pitching camera to straight behind the pitcher (yes, his head is over the plate, but idc) I haven't noticed it as much. That could either be the change in camera angle makes the pitch look straighter or I'm so used to it by now that it doesn't register anymore.

Basically, this can all be summed up as: I'm overlooking it/it doesn't bother me.
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Old 03-03-2010, 07:58 PM   #479
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Re: Official MLB 2K10 Impressions (360/PS3)

Joined a random online league yesterday with 30 teams. So far i'm 1-1, the online play is so smooth no lag at all. Still having a hard time hitting but loving the game. Great job 2k!
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Old 03-03-2010, 08:06 PM   #480
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Re: Official MLB 2K10 Impressions (360/PS3)

Quote:
Originally Posted by jagsfan82
has anyone seen any throwing errors if you put the meter into the red?
Actually, my My Player Relief Pitcher over-threw the 1st baseman on a throw in the red. He has horrible fielding ratings though, so that probably had something to do with it.
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