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MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Old 03-01-2011, 09:51 AM   #57
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re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Originally Posted by DickDalewood
I definitely like hearing the MVP 05 comparison (my all-time favorite as well).
It has a very mvp 05 feel to it. But its much better pitcher batter interface. The strategy and count working is way better than MVP 05. As is the ability to not throw a pinpoint strike everytime.
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Old 03-01-2011, 09:51 AM   #58
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I think this game is going to be a more enjoyable version of 2K10. From what I've seen so far, I think they're finally getting a model they can began to build off. This game is not going to be THE SHOW, but I think it can be a good playable game.
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Old 03-01-2011, 09:54 AM   #59
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You still can pinpoint pitches for the most part....I feel the difference is that pitches on the corners are not always called strikes now. I literally was placing every pitch with Lincecum where I wanted it to go....
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Old 03-01-2011, 09:59 AM   #60
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re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Originally Posted by selahsdaddy
You still can pinpoint pitches for the most part....I feel the difference is that pitches on the corners are not always called strikes now. I literally was placing every pitch with Lincecum where I wanted it to go....
I guess the demo is set on Pro though correct? So could it possibly be a result of that?
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Old 03-01-2011, 10:00 AM   #61
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re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Originally Posted by selahsdaddy
You still can pinpoint pitches for the most part....I feel the difference is that pitches on the corners are not always called strikes now. I literally was placing every pitch with Lincecum where I wanted it to go....
And maybe with Lincecum that's true, but maybe when you get to your 3, 4 and 5 rotation pitchers, that might not be true. Also, it's only 3 inning demo, maybe by the 7th inning he starts missing his pitches?
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Old 03-01-2011, 10:06 AM   #62
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re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Quote:
Originally Posted by DickDalewood
I guess the demo is set on Pro though correct? So could it possibly be a result of that?
Quote:
Originally Posted by roadman
And maybe with Lincecum that's true, but maybe when you get to your 3, 4 and 5 rotation pitchers, that might not be true. Also, it's only 3 inning demo, maybe by the 7th inning he starts missing his pitches?
Plus, keep in mind there's a Pitch Accuracy slider in the full version.
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Old 03-01-2011, 10:08 AM   #63
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re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Originally Posted by Giants4Natic
Hitting feels smooth but not where it should be. I hate the throws when fielding. It feels like there is no weight to the ball or players, they just kind of float out there and on one occasion, I bunted with Timmy to move the runner from first to second and the bunt went in front of the mound and the pitcher (Wilson) grabbed it and threw a rocket to first to get me out but if felt like he threw a plastic wiffle ball. There is just no weight to throwing as a fielder
That's a good point about fielding. It feels like it's one step. The ball arrives and it's off to where you throw it with little weight to it.

I'm actually concerned about the framerate. This issue with the ball leaving the bat has been with 2K for a while. I hit a fly ball to the outfield and a big chunk of screen fluttered. Especially with foul balls, you can literally see the screen moving in pieces. Again, that is something 2K has always struggled with so actually seeing it fixed will be surprising to me. Maybe they'll tone it down some.
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Old 03-01-2011, 10:09 AM   #64
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re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

I played 5 games this morning. It does seem like more of an updated version of 2k10 than what I was expecting. The hitting camera is pretty fun to watch, but it can make fly balls in the outfield difficult to judge, which is perhaps the point of it. I don't notice any serious framerate problems other than with foul balls, so it's not really a big deal. Also, it's good to see more foul balls in general. There seems to be a lot more variety in the hitting.

One problem I noticed was that in one of the games I played (and mysteriously this problem wasn't in the other four I played), there was a problem with the pitching system. After I picked my pitch but before I could throw it, there was a little delay that caused me to throw each pitch improperly. For example, the basic fastball is just down and then up on the right joystick, which is simple enough. During this game, I would press A to pick fastball, and then I would press down and then up, only it wouldn't register the "down" part of the joystick movement so it only picked up me pushing up with the joystick, which obviously caused me to throw a poor-quality fastball. Anybody else have this problem?
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