Mine would have to be a game I just played last night. I started a new franchise tog et the most up to date rosters. I simmed up to where the real season was and decided to play it. It was the second game of a three game series against the Mets with my Braves. I started off with a 3-0 lead after a 2 run HR by Uggla and another RBI single in the 3rd inning. But the Mets fought back and tied it 3-3. The game ended up going all the way to the 17th inning before I finally lost 8-6. There was 2 outs and I had a runner on 1st with Heyward up to bat. He had hit a HR earlier in an extra inning that made it a tie game to keep the game going, but he couldn't do it again as he struck out swinging on an 0-2 pitch straight down the middle. Most my runs came off HRs. Freddie Freeman hit one for me with 2 outs to tie the game and keep it going which was nice to see from a rookie.
Since I had simmed up to that point my players were fatigued. I only had 2 pitchers in the bullpen I could turn to the enter game. They were Moylan and Kimbrel. Everyone else had 38 energy or less in them. I did end up turning to Venters and O'Flaherty who both had around 35 energy left. They both only threw one inning. I also had pinch hitter David Ross throw an inning or two just because I had no one available really. It was a great game. I hate that I lost it, but it got to the point where I just wanted to get it over with win or loss and thats why I had position players pitching.
It was nice to have players fatigued and actually manage a bullpen wisely. Now that that game is over though, all my players have 100 energy except a few have 92 and some pitchers are in the 60's. I don't know why everyone didn't go back to 100 like they should after a played game, but maybe there is fatigue, it just isn't implemented correctly and very very slowly drains?

Comment