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An analysis of default sliders vs real life

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Old 05-08-2014, 06:03 PM   #9
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Re: An analysis of default sliders vs real life

Quote:
Originally Posted by stealyerface
I believe that if you loaded up a slider set, played one game with them, then simulated your season to the end of the year, you would see more home runs with the Power Slider set to ten than if it were set to zero.

Is this not true?

~syf
No.

The power slider has no impact during simmed games.
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Old 05-09-2014, 12:42 PM   #10
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Re: An analysis of default sliders vs real life

You might also see less homeruns if you increase Power.

Sliders aren't so absolute. Statistics vary for each player and each team, both up and down, game to game, week to week, season to season.
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Old 05-10-2014, 12:30 PM   #11
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Re: An analysis of default sliders vs real life

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Originally Posted by nomo17k



Only a few sliders affect both modes (Manager Hook, Stamina-related, and Injury Frequency).
Wow. I had no idea any sliders affected sim results. I have manager hook lowered a couple clicks because it seems like the cpu manager has a short leash, but I may have to try and put it back to default due to this revelation.
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Old 05-29-2014, 11:48 PM   #12
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Re: An analysis of default sliders vs real life

So which sliders actually influence simulated games? It has always bothered me that when I play I need starter stamina around 7 to get realistic pitch counts without getting lit up, but never thought that slider was the reason for the abundance of complete games and shutouts that I see as i progress through a season.

So for simmed games if I turned the stamina down to say, 3-4, and brought manager hook up a few clicks, that should reduce the number of complete games and shutouts I see over a season?


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