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MLB 09 The Show Blog - Online Season Leagues and Improvements

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Old 02-23-2009, 10:47 PM   #41
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Re: Producer Blog is UP! - Online Info

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Originally Posted by RanDiesel
Russell,

As far a creating online leagues, will there be an additional setting this year to enforce 3/4/5-man pitch rotations or will this fall to the honor system as in previous years?

Not really its all on the commissioner right now to enforce the rules that he sets up. This is defiantly at the top of Jason's list for online leagues next year.
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Old 02-23-2009, 10:49 PM   #42
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Re: Producer Blog is UP! - Online Info

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Make sure its jolly rancher pacifier I really like those, apple or cherry is my preference.


Now you see...the kind of comeback I can appreciate!

M.K.
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Old 02-23-2009, 10:51 PM   #43
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Re: Producer Blog is UP! - Online Info

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Originally Posted by Russell_SCEA
Bingo it will be better than last year but after that can't really say much, I'm crossing my fingers like everyone else. However framerate problems of the past won't be an issue. The jumping pitch meter is gone. There are also plenty of other features and tweaks to online but that's another blog post.

If online is bad this year I'll be pissed as well I only play online and RTTS.
Okay. I may have to play online now just to say that I beat the living **** out of the guys who made the game!























(Okay. To be honest, Rusell will probably make me weep like a five year old the first day at Kindergarten. )
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Old 02-23-2009, 10:53 PM   #44
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Re: Producer Blog is UP! - Online Info

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Originally Posted by backbreaker
Well their is a way to get around those funky issues, its called a beta online phase I've participated in numerous Killzone 2, Resistance, and Little Big Planet. If you have a known issue such as online play unplayable and the only way to make sure its at least average get some redeem codes out to people so they can play and give you some feedback. It worked well with resistance and killzone 2. Then you can be a little more definitive in your answer with some real world evidence.
An accurate load on the servers could never be matched with beta testing to replicate the sheer volume the game sees when released, specifically during peak times (bursts). The beta tests you speak of do serve a purpose, however, not for the issues the game had faced in past online releases.
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Old 02-23-2009, 10:54 PM   #45
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Re: Producer Blog is UP! - Online Info

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Originally Posted by backbreaker
Well their is a way to get around those funky issues, its called a beta online phase I've participated in numerous Killzone 2, Resistance, and Little Big Planet. If you have a known issue such as online play unplayable and the only way to make sure its at least average get some redeem codes out to people so they can play and give you some feedback. It worked well with resistance and killzone 2. Then you can be a little more definitive in your answer with some real world evidence.

I was in the Warhawk beta and used my ps3 as a server all the time. I just don't get the wait and see attitude.

Question?????


When was the last time you say a beta for a sports game?
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Old 02-23-2009, 10:57 PM   #46
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Re: Producer Blog is UP! - Online Info

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Not really its all on the commissioner right now to enforce the rules that he sets up. This is defiantly at the top of Jason's list for online leagues next year.
I am the Commissioner and last years settings were:
3-game series with 3-man pitch rotation. It made sense since it was easy to track that way.

However, now with the addtion of Flex Scheduling, I can see that trying to remember which SP was used for 1 series while your dipping into another series can be confusing.
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Old 02-23-2009, 11:04 PM   #47
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Re: Producer Blog is UP! - Online Info

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Originally Posted by Russell_SCEA
Question?????


When was the last time you say a beta for a sports game?
I can't bear witness to any, and if their hasn't been any doesn't mean it can't be done. I know it may be a logistical nightmare but it would garner some consumer confidence instead of the year in year out "lets us pray".



And to the gentlemen who said it can't replicate the sure volume of people who will be playing outside the a beta thats true, but you can control the environment get empircal evidence about what it can and can not handle.
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Old 02-23-2009, 11:08 PM   #48
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Re: Producer Blog is UP! - Online Info

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Originally Posted by backbreaker
I can't bear witness to any, and if their hasn't been any doesn't mean it can't be done. I know it may be a logistical nightmare but it would garner some consumer confidence instead of the year in year out "lets us pray".



And to the gentlemen who said it can't replicate the sure volume of people who will be playing outside the a beta thats true, but you can control the environment get empircal evidence about what it can and can not handle.
If only it where that easy Socom Confrontation had a private beta and a public beta and you see how it turned out in the beginning. Beta's are far from an exact science.

Online will be better than last year how much so I don't know and there isn't anyone in this building who has an answer better than that at this time.

Take if for what you will.
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