What does it do?
1. Gives you a more realistic look at pitches. Pitches outside now look outside, if that makes sense. In other words it's more true to reality, because after all, your eyes are always gong to be inside.
2. Match-ups are more key. Lefty on righty will give you a good look, but in comes that lefty specialist and things get a little bit tougher, as you have to guard against the inner half and are more susceptible breaking stuff away.
3. It also seems to give you a bit of a better read on pitches, because when things are straight on it's often hard to pick up speed and location. You'll now see sliders slide, change ups get pulled back as if on a string... All because there is less of that optical illusion type of effect that makes certain pitches seem to almost vanish rather than do what they are supposed to do.
Anyways, here's a pic, Votto's the lefty and Rolen's the righty... The pink line drawn straight up/down from the back corner of the plate gives you an idea of just how slight the adjustment is. If you go too far inside you run the risk of having the batter block the view of the pitcher.

More info:
-When you tilt the camera down by pressing up with the R-stick, and then raise the camera up with the L-stick, it will give you a more realistic view and allow you to track the ball better. Because in real life your eyes are going to be above the strike zone, looking down at the ball. However, if you raise the camera too high it will give you a poor view of pitches low in the zone, so finding a balance point is key.
-Raising the camera up and tilting it down will also give you a better view of bunts, as the hitter will no longer block the pitcher.
-Zooming the camera in will help you read borderline pitches a lot better, and help you draw more walks.
-The four presets from behind the plate each change how close the pitcher is to you. The "Catcher" preset has the pitcher the closest. "High" pushes the pitcher into the background more. "Offset" pushes the pitcher even further into the background, and "Wide" pushes the pitcher furthest away of all the four views. When a pitcher is further away it makes it a little easier to get a read on the ball.
-It's handy to keep two slightly different views saved, because every now and then you'll face a pitcher whose arm angle will throw you off, or who becomes obscured by a hitter's stance.
Instructions on how to create a custom camera:
During a game or during practice mode, pause the game and scroll right until you get to a menu that shows the "Camera" option. Choose that and you'll see the four different camera options. Highlight "Hitting Camera" and scroll left or right until you reach "Custom Camera" and then press square to edit that camera. It will take you to a screen where you can fine tune the camera to your liking, and all the controls on how to do so are listed on screen.
When you're done press "X" to save the custom camera, then "Start" to exit, then "X" again to save the camera settings.


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