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  • #1
    UNIT-352
    Rookie
    • Feb 2009
    • 101

    Ball physics


    Will the new ball physics apply to when you hit a homerun, the way the ball will bounce around the seats or hit objects and be more realistic?
  • #2
    TheHammer19
    Banned
    • Dec 2011
    • 171

    Re: Ball physics


    Re: Ball physics

    Originally posted by UNIT-352
    Will the new ball physics apply to when you hit a homerun, the way the ball will bounce around the seats or hit objects and be more realistic?
    (Looks at Ramone)

    Comment

    • #3
      Colts4conner
      Rookie
      • Aug 2009
      • 18

      Re: Ball physics


      Re: Ball physics

      Originally posted by TheHammer19
      (Looks at Ramone)
      (Looks up to Ramone... because he's a god.)

      Comment

      • #4
        Russell_SCEA
        SCEA Community Manager
        • May 2005
        • 4161

        Re: Ball physics


        Re: Ball physics

        Originally posted by UNIT-352
        Will the new ball physics apply to when you hit a homerun, the way the ball will bounce around the seats or hit objects and be more realistic?

        It's the same code for everything there isn't different code for fly balls or grounders.

        Comment

        • #5
          jmik58
          Staff Writer
          • Jan 2008
          • 2401

          Re: Ball physics


          Re: Ball physics

          Originally posted by Russell_SCEA
          It's the same code for everything there isn't different code for fly balls or grounders.
          Will the new code for ball physics result in a wider range of distances and types of homeruns?

          Also, is there a cap on the distance for homeruns? Just a question I've always wondered. It seems like there should be more distance from time to time, especially in HR Derby when you see shots well over 500 ft.

          Comment

          • #6
            tekulve66
            Rookie
            • Feb 2010
            • 48

            Re: Ball physics


            Re: Ball physics

            Will the new ball physics make me hit better? (just kidding)

            Can't wait to try it out on the new demo, which will be available.....

            Comment

            • #7
              baseballsim
              MVP
              • Jun 2009
              • 1279

              Re: Ball physics


              Re: Ball physics

              Who is Ramone?
              Ballpark Dimensions

              Comment

              • #8
                tvman
                MVP
                • Nov 2010
                • 1392

                Re: Ball physics


                Re: Ball physics

                Originally posted by baseballsim
                Who is Ramone?
                He would be Scea's PR guy.

                Comment

                • #9
                  manny7788
                  Rookie
                  • Feb 2009
                  • 95

                  Re: Ball physics


                  Re: Ball physics

                  Originally posted by baseballsim
                  Who is Ramone?
                  He is God!!
                  Find me on Twitch

                  twitch.tv/manny7788gaming

                  Partnered Twitch streamer that plays MLB.

                  Come say Hi!

                  Comment

                  • #10
                    gamerk2
                    Rookie
                    • Sep 2007
                    • 324

                    Re: Ball physics


                    Re: Ball physics

                    Originally posted by Russell_SCEA
                    It's the same code for everything there isn't different code for fly balls or grounders.
                    As a fellow programmer:

                    Seriously, in all games, I'm tired of weak physics implementations [IE: animation-based engines]. Granted, Baseball is the one sport you can mostly get away with it, but look how horrid, say, modern football games look as a result.

                    Comment

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