MLB 13 The Show Review (PS3) - Operation Sports Forums

MLB 13 The Show Review (PS3)

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  • tvman
    MVP
    • Nov 2010
    • 1392

    #31
    Re: MLB 13 The Show Review (PS3)

    Looking at the quote below, is that all we can expect from the new ball physics that was so hyped, less GroundRule doubles? I thought it was supposed to add new hit variety as well?


    "Sony also touted a tweaked physics engine; specifically removing too many ground rule doubles. Iโ€™m not sure I fully see the difference in this just yet. If you liked the way the ball acted last year, youโ€™ll like how the ball behaves this year".

    Comment

    • sink4ever
      MVP
      • Dec 2004
      • 1154

      #32
      Re: MLB 13 The Show Review (PS3)

      Originally posted by tvman
      Looking at the quote below, is that all we can expect from the new ball physics that was so hyped, less GroundRule doubles? I thought it was supposed to add new hit variety as well?


      "Sony also touted a tweaked physics engine; specifically removing too many ground rule doubles. Iโ€™m not sure I fully see the difference in this just yet. If you liked the way the ball acted last year, youโ€™ll like how the ball behaves this year".
      Have you read the Community Impressions thread? Improved ball physics/hit variety seems to be one of the most common things mentioned.

      Comment

      • tvman
        MVP
        • Nov 2010
        • 1392

        #33
        Re: MLB 13 The Show Review (PS3)

        Originally posted by sink4ever
        Have you read the Community Impressions thread? Improved ball physics/hit variety seems to be one of the most common things mentioned.
        Yes I have but this is supposed to be an unbiased review and the impressions are quite often not.

        Comment

        • CPRoark
          Staff Writer
          • Feb 2003
          • 116

          #34
          Originally posted by tvman
          Yes I have but this is supposed to be an unbiased review and the impressions are quite often not.
          I think I attributed the hit variety to the more open hitting engine; in other words, I saw better hits because I was making better contact. On the occasions where I saw choppers, slicing liners, etc,, I felt that it was because, while I made contact, I didn't make good contact. In my mind, those would have been a swing and a miss last year.

          Hit variety is improved, but again, I'm not 100% sure if it's physics or the hitting engine (including push/pull tendencies). However, I don't think it is as drastic a change as last year.

          Comment

          • Woodweaver
            Developer
            • Apr 2006
            • 1147

            #35
            Re: MLB 13 The Show Review (PS3)

            Originally posted by CPRoark
            I think I attributed the hit variety to the more open hitting engine; in other words, I saw better hits because I was making better contact. On the occasions where I saw choppers, slicing liners, etc,, I felt that it was because, while I made contact, I didn't make good contact. In my mind, those would have been a swing and a miss last year.

            Hit variety is improved, but again, I'm not 100% sure if it's physics or the hitting engine (including push/pull tendencies). However, I don't think it is as drastic a change as last year.

            Contact tweaks (ex. angle of incident, imparted spin, etc.) were part of the physics changes. So were the restitution and friction calculation tweaks when bouncing on different surfaces.
            Last edited by Woodweaver; 03-07-2013, 11:53 AM.
            "Yeah, well, you know, that's just, like, your opinion, man"

            Comment

            • thaSLAB
              [Player 1]
              • Feb 2008
              • 4496

              #36
              Re: MLB 13 The Show Review (PS3)

              Originally posted by Woodweaver
              Contact tweaks (ex. angle of incident, imparted spin, etc.) were part of the physics changes. So were the restitution and friction calculation tweaks when bouncing on different surfaces.

              Huge, just huge!


              Originally posted by tvman
              Looking at the quote below, is that all we can expect from the new ball physics that was so hyped, less GroundRule doubles? I thought it was supposed to add new hit variety as well?


              "Sony also touted a tweaked physics engine; specifically removing too many ground rule doubles. Iโ€™m not sure I fully see the difference in this just yet. If you liked the way the ball acted last year, youโ€™ll like how the ball behaves this year".

              Woodweaver's quote explains it all. And it's far more than just less GRD's. There's more realistic bounces off the plate (no more 30-ft high choppers that look like pop-ups), no more excessive top spin causing the ball the have a curved, almost wind induced path. You'll see the ball die naturally in the grass (no more high grass bounces, not even in HRD), or off the padding; while having more energy when bouncing off warning tracks, and differently yet again off of cement. All these lend themselves to more hit variety. Like I said before, this was the first thing I brought in our first meeting with the devs for '13. Needles to say, they were already on it.

              The ball physics model is finally nearly perfect, in my opinion. That's my non-biased, speaking as an engineer, opinion.
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              • Armor and Sword
                The Lama
                • Sep 2010
                • 21551

                #37
                Re: MLB 13 The Show Review (PS3)

                Originally posted by tvman
                Looking at the quote below, is that all we can expect from the new ball physics that was so hyped, less GroundRule doubles? I thought it was supposed to add new hit variety as well?


                "Sony also touted a tweaked physics engine; specifically removing too many ground rule doubles. Iโ€™m not sure I fully see the difference in this just yet. If you liked the way the ball acted last year, youโ€™ll like how the ball behaves this year".
                Play a good 40-50 games then tell me what you think. Baseball is such a random game with literally 100's of outcomes. I have played 12 non stop and still see new things pop up in regards to play outcomes, and yes even hit variety
                Now Playing on PS5:
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                Comment

                • CPRoark
                  Staff Writer
                  • Feb 2003
                  • 116

                  #38
                  Originally posted by Armor & Sword
                  Play a good 40-50 games then tell me what you think. Baseball is such a random game with literally 100's of outcomes. I have played 12 non stop and still see new things pop up in regards to play outcomes, and yes even hit variety
                  Agreed. That's exactly what makes reviewing this particular game so tough...the devs have fine-tuned soooo much, that it's hard to see it all in the span of a weekend, while also trying to evaluate the new features and keep it some what succinct.

                  I think the fact that the physics aren't readily noticeable is a testament to how realistic they are: things just happen like they should.

                  Comment

                  • bronxbombers21325
                    MVP
                    • Mar 2012
                    • 3035

                    #39
                    Re: MLB 13 The Show Review (PS3)

                    Until they can get this stuttering problem fixed, I give the game a 0. It is unplayable.

                    Comment

                    • Brandwin
                      Hall Of Fame
                      • Jul 2002
                      • 30642

                      #40
                      Originally posted by NAFBUC
                      I really enjoy the added challange of fielding this year. I can control my fielders as if it was a 'manual' setting option. The new pressure sensitive throwing (with no visual feeback) creates an upgraded realism factor. You can use the new throwing mech with analog, if you do not like the button throwing option.
                      What option is this?

                      Comment

                      • mike24forever
                        24 Forever
                        • Sep 2003
                        • 3177

                        #41
                        Re: MLB 13 The Show Review (PS3)

                        Originally posted by DookieMowf
                        What option is this?
                        I think it's the first person view that you can play in Road to the Show.
                        I am the lesson after the fall.

                        Comment

                        • Mscott7
                          Just started!
                          • Mar 2013
                          • 1

                          #42
                          Originally posted by JukeMove22
                          So no mention of the off-line cpu pitch stutter?. That should be noted and added to score value.
                          I have had the same issue it makes it impossible to hit!

                          Comment

                          • Bruinboy
                            Rookie
                            • Mar 2010
                            • 110

                            #43
                            Re: MLB 13 The Show Review (PS3)

                            This is my third year with The Show. Each year it gets better. I absolutely love RTTS this year. I always play it almost exclusively until OSFM rosters come out and then play 50/50 with Franchise and RTTS. Ball physics are amazing. Fieliding in RTTS, at least in the outfield, has become a challenge. Getting the stuttering occasionally. As long as it doesn't appear when I have two strikes I can live with it for now.

                            Developers need to be congratulated. I play this game and Tiger Woods, but I play the show twice as much as TW. Kudos.

                            Comment

                            • Demizebf3
                              Banned
                              • Nov 2011
                              • 137

                              #44
                              Re: MLB 13 The Show Review (PS3)

                              The game is great, I been playing since 08' anyway gameplay is great as always, graphics, rtts and franchise are great, player models and especially batting stances and all the new batting stance Homerun animations are perfect.

                              The only problem is online is bad, I'm not even talking about connection I'm a HoF player online and people talk about the lag and lag SCEA says well its peer to peer so they can't fix that but they can fix the constant glitching in online leagues, games freezing all the damn TIME!!!!!!

                              Comment

                              • TheSwamp
                                Rookie
                                • May 2012
                                • 11

                                #45
                                Re: MLB 13 The Show Review (PS3)

                                Originally posted by Bruinboy
                                This is my third year with The Show. Each year it gets better. I absolutely love RTTS this year. I always play it almost exclusively until OSFM rosters come out and then play 50/50 with Franchise and RTTS. Ball physics are amazing. Fieliding in RTTS, at least in the outfield, has become a challenge. Getting the stuttering occasionally. As long as it doesn't appear when I have two strikes I can live with it for now.

                                Developers need to be congratulated. I play this game and Tiger Woods, but I play the show twice as much as TW. Kudos.
                                Gotta get me a ps3.

                                Comment

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