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Mo's CAPS

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  • #1
    Motown
    OS Brew Connoisseur
    • Jul 2002
    • 9169

    Mo's CAPS


    Working on Masahiro Tanaka CAP 1st...thoughts?
    Attached Files
    Last edited by Motown; 05-20-2014, 01:49 AM.
  • #2
    Rell7thirty
    Pro
    • Dec 2013
    • 721

    Re: Mo's CAPS


    Re: Mo's CAPS

    Originally posted by Motown
    Working on Masahiro Tanaka CAP 1st...thoughts?
    I think it looks good, maybe even better than the one the game has (assuming you've downloaded the roster updates)

    I just wish pitchers would emote while pitching.. Pitching requires tremendous effort and this game fails to capture that.

    Good job though

    Comment

    • #3
      Playboy™
      Rookie
      • Jan 2011
      • 384

      Re: Mo's CAPS


      Re: Mo's CAPS

      Originally posted by Motown
      Working on Masahiro Tanaka CAP 1st...thoughts?
      Great job its deff the best one i seen yet

      Comment

      • #4
        Motown
        OS Brew Connoisseur
        • Jul 2002
        • 9169

        Re: Mo's CAPS


        Re: Mo's CAPS

        Deleted...using 1st prototype
        Last edited by Motown; 05-24-2014, 02:07 PM.

        Comment

        • #5
          Motown
          OS Brew Connoisseur
          • Jul 2002
          • 9169

          Re: Mo's CAPS


          Re: Mo's CAPS

          Tanaka is in the vault as of yesterday...you have to edit attributes tho

          Comment

          • #6
            Motown
            OS Brew Connoisseur
            • Jul 2002
            • 9169

            Re: Mo's CAPS


            Re: Mo's CAPS

            My FINAL Masahiro Tanaka CAP...feedback appreciated
            Attached Files
            Last edited by Motown; 06-02-2014, 01:04 PM.

            Comment

            • #7
              baumy300
              Most Valuable Pepe
              • May 2005
              • 3998

              Re: Mo's CAPS


              Re: Mo's CAPS

              Man, getting a CAPs cheeks area to look defined and accurate is quite a challenge. It's one of the hardest things to get right.

              And you nailed it man.

              Very well done brotha!
              I post the frog
              It makes me happy
              People get upset
              It makes me sad
              I post the frog

              Comment

              • #8
                Motown
                OS Brew Connoisseur
                • Jul 2002
                • 9169

                Re: Mo's CAPS


                Re: Mo's CAPS

                Originally posted by baumy300
                Man, getting a CAPs cheeks area to look defined and accurate is quite a challenge. It's one of the hardest things to get right.

                And you nailed it man.

                Very well done brotha!
                It was EXTREMELY difficult bro...DAMN. I'll add him to the vault here shortly...I tweaked the Tanaka from the OSFM roster. He looks Fantastic in game

                Comment

                • #9
                  drsublime
                  MVP
                  • Apr 2009
                  • 1696

                  Re: Mo's CAPS


                  Re: Mo's CAPS

                  looks really solid definitely one of if not the best Tanaka cap I've seen so far, the only advise I could offer would be to maybe bring the jaw line down a bit (sometimes that messes with the face too much so having the jawline higher makes it look better, so that might not do anything good for it) cheek protrusion push it down (make it bigger, come out more)just a little, and if maybe rail in the cheek bone just a tad (like half a square).
                  You may have tried these and they made it worse lol but its something I would play with considering how square of a face he has.
                  Last edited by drsublime; 06-02-2014, 12:41 PM.
                  ~~~~~~~~~
                  DrSublime (PSN/Xbox/Steam/Origin)

                  Comment

                  • #10
                    drsublime
                    MVP
                    • Apr 2009
                    • 1696

                    Re: Mo's CAPS


                    Re: Mo's CAPS

                    also, I'm delaying making Clemente myself because I loved your's from last year lol
                    ~~~~~~~~~
                    DrSublime (PSN/Xbox/Steam/Origin)

                    Comment

                    • #11
                      Motown
                      OS Brew Connoisseur
                      • Jul 2002
                      • 9169

                      Re: Mo's CAPS


                      Re: Mo's CAPS

                      Originally posted by drsublime
                      looks really solid definitely one of if not the best Tanaka cap I've seen so far, the only advise I could offer would be to maybe bring the jaw line down a bit (sometimes that messes with the face too much so having the jawline higher makes it look better, so that might not do anything good for it) cheek protrusion push it down (make it bigger, come out more)just a little, and if maybe rail in the cheek bone just a tad (like half a square).
                      You may have tried these and they made it worse lol but its something I would play with considering how square of a face he has.
                      Coming from an expert...thanks for the feedback bro keep it comin...I'll nail him sooner or later lol...
                      Attached Files
                      Last edited by Motown; 06-02-2014, 01:06 PM.

                      Comment

                      • #12
                        drsublime
                        MVP
                        • Apr 2009
                        • 1696

                        Re: Mo's CAPS


                        Re: Mo's CAPS

                        the asian imports are always extra difficult... more so because they are less common then the average cap we make, they have very different cheek/jawline then the average white/black/latino player and with not making them as often is makes them just that much more difficult... also keep in mind that this play editor was not made with their particular facial structures in mind.

                        looks great though, they just are a bit more trickey
                        ~~~~~~~~~
                        DrSublime (PSN/Xbox/Steam/Origin)

                        Comment

                        • #13
                          RyanLaFalce
                          MVP
                          • Apr 2009
                          • 2337

                          Re: Mo's CAPS


                          Re: Mo's CAPS

                          Are you taking requests?

                          Sent from my Galaxy S7 using Tapatalk

                          Comment

                          • #14
                            MannTooth24
                            Rookie
                            • Jun 2014
                            • 37

                            Re: Mo's CAPS


                            Re: Mo's CAPS

                            Some critiques I would give are: I think his face is a bit too wide/cheeks are too fat. And the face needs to be a bit longer. Seems squished.

                            Comment

                            • #15
                              drsublime
                              MVP
                              • Apr 2009
                              • 1696

                              Re: Mo's CAPS


                              Re: Mo's CAPS

                              Originally posted by MannTooth24
                              Some critiques I would give are: I think his face is a bit too wide/cheeks are too fat. And the face needs to be a bit longer. Seems squished.
                              and you are? not to jump on you to hard for this but for a brand new account (today) to critique is a bit... unbecoming.
                              Last edited by drsublime; 06-03-2014, 05:31 PM.
                              ~~~~~~~~~
                              DrSublime (PSN/Xbox/Steam/Origin)

                              Comment

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