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OSFM Contract Edits

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Old 04-07-2015, 07:17 PM   #25
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Re: OSFM Contract Edits

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Originally Posted by WaitTilNextYear
That might work, but you'd have to have someone willing to take that on and do the math so that everything is scaled properly. I am not going to do that because I am satisfied with option 3 that I described in post 16 for my eventual franchise. I'd rather have the accurate contracts and just deal with the ramifications of it.
Yeah I understands that it would take quite a bit of work involving math since the budgets for all the teams are different, so the scaling factor also probably varies by team. If somebody would be willing to take it on it'd seem like an interesting compromise.
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Old 04-08-2015, 06:07 PM   #26
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Re: OSFM Contract Edits

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Originally Posted by WaitTilNextYear
With the shiny new tool of being able to edit contracts, I decided to check it out. I took a SCEA roster and edited contracts so that all players making 1 million per season or more had accurate contracts. Then I simmed to 2020 to see what would happen. I have team payroll (in millions) and team record info for each year below. Records marked with * means that team went to the WS that year. The Nats 5-peated as WS champs (lol) and are marked with a * each year.

Code:
AL	2015	2015	2016	2016	2017	2017	2018	2018	2019	2019	2020
BAL	157.5	88-74	141.75	76-86	127.57	74-88	114.82	82-80	113.13	69-93	101.82
BOS	225	94-68*	202.9	89-73	183.23	89-73	179.73	93-69	179.27	81-81	170.28
NYY	237.5	79-83	213.75	82-80	192.58	69-93	173.32	67-95	160.1	75-87	169.17
TB	113.5	79-83	103.08	82-80	104.17	88-74	113.05	91-71	117.03	91-71	121.16
TOR	160	76-86	144	75-87	129.6	83-79	131.61	81-81	127.7	93-69	146.42
											
CWS	166.5	82-81	149.85	83-79*	143.71	76-86	129.75	67-95	116.78	67-95	111
CLE	136	78-84	122.4	75-87	110.16	85-77	111.21	72-90	100.09	84-78	106.96
DET	204.5	83-80	188.46	87-75	195.68	86-76	201.04	83-79	190.2	71-91	177.7
KC	147.5	83-79	132.75	80-82	119.47	84-78	116.26	77-85	105.65	78-84	105.31
MIN	146.5	72-90	131.85	67-95	118.67	77-85	106.8	89-73	116.14	89-73	118.69
											
LAA	205	82-80	184.5	85-77	166.05	91-71*	172.63	99-63*	180.5	96-66	175.39
OAK	121	78-84	108.9	83-79	107.25	73-89	98.02	80-82	100.31	71-91	93.73
SEA	159	80-82	143.1	78-84	134.85	87-75	144.19	78-84	135.22	84-78	141.56
TEX	190	78-84	171	80-82	153.9	74-88	138.51	69-93	124.66	68-94	119.88
HOU	103.5	75-87	98.23	80-82	103.16	73-89	99.46	76-86	99.42	89-73*	114.33

Code:
NL	2015	2015	2016	2016	2017	2017	2018	2018	2019	2019	2020
ATL	142.5	83-79	128.75	84-78	115.43	76-86	104.11	82-80	104.52	86-76	114.73
MIA	141.5	80-82	127.35	80-82	115.44	77-85	1101.9	82-80	111.5	80-82	112.4
WAS	201	102-60*	203.86	98-64*	205.99	95-67*	207.3	95-67*	203.94	85-77*	195.75
NYM	140	75-87	126	79-83	117.23	86-76	125.14	69-93	112.62	77-85	112.61
PHI	167.5	68-94	150.75	71-91	135.67	62-100	122.11	72-90	114.99	80-82	123.66
											
CHC	154	92-70	141.48	91-71	144.18	87-75	149.24	86-76	140.81	85-77	139.74
CIN	164	77-85	147.6	75-87	132.84	83-80	138.47	84-79	138.78	82-80	139.92
MIL	137	85-77	132.3	87-76	134.89	82-80	133.11	79-83	126.83	68-94	115.6
PIT	127	94-68	125.08	72-90	112.58	77-85	106.33	77-85	102.17	82-80	108.41
STL	164.5	91-71	158.2	79-83	146.04	80-82	145.6	90-72	157.58	91-71	162
											
ARI	113.5	66-96	102.15	69-93	93.77	69-93	92.59	85-78	106.48	67-95	95.83
COL	134	70-92	120.6	74-88	108.91	84-79	117.57	75-87	108.89	78-84	111.48
LAD	268	96-66	241.2	94-68	225.07	103-59	230.07	92-70	212.52	100-62	219.68
SD	145	75-87	130.5	88-75	126.27	79-83	117.56	81-81	114.44	82-80	117.02
SF	214	75-87	192.6	88-74	173.34	77-85	156.01	78-84	144.22	81-81	146.5


VERDICT: The payrolls seem to rubberband downward from 2015-2020. It seems they are not supposed to go as high as this test made them start out. This isn't incredibly problematic, but I did notice teams simply not having enough cash to sign important guys. After 2015, it wasn't a big deal with Mike Napoli going unsigned. But then guys like Carlos Gomez and Jered Weaver (2017), Bumgarner/Darvish/Sale/Brantley/Encarnacion/Cain (2018), Goldschmidt/Machado/Grienke (2019), and Starlin Castro (2020) all went unsigned in the offseason and were forced to retire early. In one case, the Indians did not have enough cash to sign a 3B coach, so I got an annoying pop up message every single day of the offseason reminding me that the contract offer couldn't go through. That only happened in that one instance though.

So, basically there are 3 approaches...

1. Do nothing

2. Edit the contract years for accuracy, but leave the dollars alone (most contracts are already correct for years).

3. Edit the contracts to be fully accurate for years and dollars, but use 30-team control and make sure that no blue chip players are languishing in free agency at the end of a full season. This way you can have your contracts and prevent great players from retiring early. It takes extra work to make this solution work, but it will work for people like me who spend too much time on upkeep/realism of a franchise.
Are those numbers obtained with GM goals on or off? Or does it not make a difference. Thanks for any help.
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Old 04-08-2015, 06:29 PM   #27
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Re: OSFM Contract Edits

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Originally Posted by johntait1
Are those numbers obtained with GM goals on or off? Or does it not make a difference. Thanks for any help.
That was with 30-team control on, so GM goals are automatically disabled. I would have tried it only controlling 1 team with GM goals on as well, but I haven't figured out a way to easily see team budgets without 30-team control on. I'm not about to go through each team and total it myself. There could be differences or there might not be.
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Old 04-08-2015, 07:56 PM   #28
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Re: OSFM Contract Edits

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Originally Posted by WaitTilNextYear
That was with 30-team control on, so GM goals are automatically disabled. I would have tried it only controlling 1 team with GM goals on as well, but I haven't figured out a way to easily see team budgets without 30-team control on. I'm not about to go through each team and total it myself. There could be differences or there might not be.
Ok thanks for the information! I was planning on playing with 30 team control and GM goals off so this data is really useful.
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Old 04-09-2015, 02:38 AM   #29
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Re: OSFM Contract Edits

Doesn't having 30-team control take a little bit of fun out of it like spontaneous trade offers from the CPU, making your own trade based on how your season is going, and free agency?

Just wondering if I'm missing something.
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Old 04-09-2015, 03:00 AM   #30
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Re: OSFM Contract Edits

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Originally Posted by deepfat
Doesn't having 30-team control take a little bit of fun out of it like spontaneous trade offers from the CPU, making your own trade based on how your season is going, and free agency?

Just wondering if I'm missing something.
No, you can still have the CPU make its own moves (trades, signings, etc.) and the CPU still decline trade offers from the user. With 30 team control you're just acting as a commissioner of sorts and vetoing any "questionable" moves.
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Old 04-09-2015, 03:03 AM   #31
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Re: OSFM Contract Edits

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Originally Posted by jvalverde88
No, you can still have the CPU make its own moves (trades, signings, etc.) and the CPU still decline trade offers from the user. With 30 team control you're just acting as a commissioner of sorts and vetoing any "questionable" moves.
Awesome. That works then.
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