04-03-2015, 05:07 PM
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#3
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Rookie
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Re: Historical Mod Salaries Calculation
Wow, that's a great exemple of the results we'd get using the formula! Great work.
About getting the contract years right, unless there's a better ressource for it, I think using BR and Google is pretty much the way to go. But yeah, it will be pretty long and tedious. Looking at BR, you can tell when a player's salary went up, when he was granted free agency... with enough common sense, you can get something realistic.
For exemple, I just picked a player at random out of the team I was porting over, the 1994 Pirates. Al Martin.
I look at his salary history, he played 92 and 93 for league minimum (109k) and then got a raise for 94-95-96, (Average: 355k) before getting PAID (Average: 2,65M over 3 year).
I'll consider that 94 to 96 average to be one contract. So I pass 355k through the formula and it comes out to (Rounded) 1,2M per. So, in the game I'll have him at 1,2M per for 3 seasons. Makes sense. Then, the contract will end and he'll get paid like in real life, and PIT gets to keep him because he won't have enough service to be FA.
Last edited by Phil Parent; 04-03-2015 at 05:15 PM.
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