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Originally Posted by Bondsfan |
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Who knows. In a way, I hope it is, and that probably seems crazy coming from someone who has used OSFM rosters since the days of Knight and company. Here's why I feel this way.
OSFM, while an amazing collaberation of content creators who spend hundreds upon hundreds of hours making the game better for all, is basically at its core a project that allows Sony San Diego to profit off of the free work of volunteers, while they are putting little effort into their side of things. Franchise is stagnant, their fake minor league rosters are junk, and the whole roster editing on console is a really cumbersome process.
SDS faces the challenge that they can't put in real minor leaguers even if they wanted to. There is no minor league union, so they can't just go buy the rights to put in the real minor league players. That is true. So instead of trying to make excellent realistic fake minor league rosters filled with unique players, they have what they have now, a minor league full of players no one wants to play with. I'm not sure how much time they put into this, but I suspect its very little. Because they know the hardcore franchise players are going to use OSFM (which is done for them for free) and the people that play franchise but aren't that hardcore just aren't going to care if their fake minor league rosters stink anyways.
So the presence of OSFM sells the game to many people, Sony profits off of OSFM even though they can't formally acknowledge its existance legally. Everyone involved is creating these rosters for free, spending months of their lives to do so every year. They are being exploited in a way.
So what SHOULD Sony do? They can't embrace or endorse OSFM. They can't pay them. Obviously that would get Sony into a NCAA-like situation. IMO, its actually simple. They could respect the people that are basically, for free, creating content that sells their game for them. How difficult would it be for SDS to create a PC roster editor that would let you import/export rosters from game to PC and vice versa. Let the creators edit the rosters on PC. Allow roster projects to be shared amongst multiple creators on PC. Release the PC editor a month or two before the game actually comes out so the roster editors can get a head start. You could cut down so much of the time it takes to make these this way. If you are going to essentially profit of the free labor of your fans, at the very least make their jobs easier.
For too long I think all of the great content creators here at OS who have worked on OSFM tirelessly have essentially allowed SDS to get a free pass with their own official rosters. If they are going to reap all the benefit, they need to improve their own rosters, or at least make the lives of the people that are improving their game for free as easy as possible.
Anyways, thanks to all who have worked on OSFM over the years. You all, past and present, are an amazing group of people.
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I 100% agree with everything you said. I used to make draft classes for NBA 2K and it was the same situation. I spent tons of time making draft classes that got millions of downloads, people told me they only bought the game because of them. I knew I couldn’t get paid for them, but I was constantly asking for easy to implement features to make the process faster and easier.
The community managers told me multiple times they loved my feedback and would personally pass them to the devs, yet year after year the system got even worse. Same exact thing with The Show. There’s absolutely no reason they can’t add in a feature to, say, carry over a roster file. It’s crazy.
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