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Old 08-07-2023, 11:21 AM   #9
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Re: Game Counteracting Sliders

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Originally Posted by tc020791
This was exactly why I went with it at 2. Was just seeing way too many miss throws for absolutely no reason. Then when the other errors started coming, it made sense that it was probably because there weren’t as many outfield throwing errors, so the game could be trying to make up for that. I myself have had 4-5 errors in just the last 10 or so games after only having 8 through the first 60 or so with different settings. Also seeing a lot more from the CPU.
I agree. I just had a game that we had 4 errors combined. That has always been rare to see in this game.

So I wonder what causes the CPU offense to get worse by lowering pitcher consistency like you tried.

I have played 3 games so far in my Dodgers franchise with the CPU hitting sliders at default with control at 6. I was still using the speed sliders that we use on our set so I don't know if that could possibly affect anything under the hood with CPU hitting. I did test a game with contact at 6 but it actually feels like they swing and miss more with it at 6.
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Old 08-07-2023, 11:25 AM   #10
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Re: Game Counteracting Sliders

I read another post that you are using User pitch control at 4 and CPU Timing at 7. What made you change from User pitch control at 6?
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Old 08-07-2023, 12:53 PM   #11
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Re: Game Counteracting Sliders

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I read another post that you are using User pitch control at 4 and CPU Timing at 7. What made you change from User pitch control at 6?


Though the CPU may have been a bit more aggressive at 6, I was just way too accurate and they weren’t getting any good pitches to hit. Then I started reading more closely what each slider is supposed to do. I thought it was interesting that when that when changing USER Pitch Control it suggests that if you lower it, you should also lower the CPU Contact. Meanwhile it doesn’t mention that at all when looking at Pitch Consistency.

So for me that means that Pitch Control could have a much bigger impact than Pitch Consistency. So I dropped Pitch Control down to 4. Then just watching real baseball a lot lately, guys aren’t as off time as the CPU tends to be in this game. So I wanted to up their timing without making them overpowered, so I landed on 7. This is on Legend Pitching btw.

Very, very small sample size so far, but if feels good and I’m actually having fun pitching again. Had a 3 game set against Texas, gave up 16 runs, 30 Hits, 13 XBH, 13 BB, 21 K. Corey Seager had 2 HR in the 3 games. Next series I held Cleveland to 4 runs total first 2 games. Then to start off game 3 they go HBP, Single, Walk, Grand Slam. 4-0 lead with 0 outs in the top first after only scoring 4 runs total the first two games. So the variety has been nice in just a few games. On default legend through 60ish games I had a 3.27 ERA, and was top 5 in every single pitching stat with the O’s. It was just kind of boring for the most part.
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Old 09-05-2023, 04:13 AM   #12
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Re: Game Counteracting Sliders

A useful share from my seasoned experience. I respect that.
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