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Originally Posted by Bobhead |
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Lowering CPU Timing by 1 point will probably do exactly this.
It will also affect your overall strikeout totals, though. As nomo said, there's absolutely no way around that. If you want to, you can lower Human Pitch Control by 1 point as a counter-balance, but then you run the risk of accomplishing absolutely nothing overall, and creating a few other side effects.
I also echo nomo's questions/concerns as to the validity of your entire concern. If you're getting a realistic number of strikeouts, AND you're getting a realistic strike percentage and walk rate, then it is very, very likely you are also, already, getting a realistic whiff rate.
But it's your game. If you'd be happier with more whiffs, than go whiff her up. At the end of the day, your satisfaction and happiness should be the only thing that really matters.
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Honestly it's killing the game for me. To each their own but I find pitching extremely boring when basically every pitcher I have out there becomes a contact pitcher. What fun can I have if I never get them to swing through a fastball?
Adjusting sliders wouldn't be ideal IMO. I was thinking maybe there was something I'm doing wrong with classic pitching even though my stats for pitching are pretty solid across the board.
Even on HOF with everything at default the CPU offense can be somewhat stagnant at times. That's why I don't want to play with timing or contact.
Right now I'm averaging about 10 misses a game from the CPU. I'd say at least 6 of them are usually for K's. Just pitched with Johnny Cueto and in 8inn, I got them to miss only 6 pitches to go along with 4 strikeouts. He allowed 2 runs and 6 hits, 2 walks.
I did try lowering foul freq to 3 and it didn't seem to do too much.
Thanks for your help guys. Greatly appreciated but this is hurting my overall game experience. I can look over a lot of things but not getting the CPU to miss or even chase more makes pitching unrealistic.