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Fielding Sliders

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Old 06-30-2018, 10:09 AM   #33
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Re: Fielding Sliders

I started a Franchise the other night. Did the fantasy draft. Creating a whole new MLB where each League will use the DH and all teams start fresh. Trades turned up all the way - so I want this New MLB to be active and constantly changing. I drafted a bunch of young guys with upside and have made some trades. My pitching staff is young, and in the Spring Training games I'm 0-3. But I'm having fun.

I'm using the Spring Training games as test runs on slider stuff. With the other combination of pitch speed / contact / power - I've settled on this setup (again, going against the grain of my previous thoughts):

- fielder speed - 2
- fielder reaction - 4

And I had to lower some of my higher error numbers because I was seeing a LOT of stupid stuff in the field. The ratings will still shine through, but those "I want to throw my controller through my TV" moments should lower.

I have base running speed at 4 - so I think this is the combination I'm going to run with having tested numerous options. Again, I appreciate the discussion here as I can see the thinking we're taking into our combinations.
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Old 06-30-2018, 12:37 PM   #34
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Re: Fielding Sliders

Quote:
Originally Posted by KBLover
I use a very high base runner speed compared to most (I'm on 8), so I increased OF arms to 6. Along with a Fielder Speed of 0.

I don't think about OF arms in relation to their speed but it works more with/against baserunner speed.

OF Arms is the "scare" slider for runners. It vs Baserunner speed vs their own speed rating vs where the ball is helps determine their decision to try to advance or not.

All things being equal, higher outfield arms (and lower baserunner speed) will "scare" runners more. They will be more hesitant to take another base, sometimes even when they could (or should, realistically) be able to take it.

Raising OF arms might give you that play at the plate...or it might prevent it from happening at all because the runner thinks he might be out, so he won't even try to score. This is actually realistic. One reason cannon OF arms don't often have a ton of assists is runners/3rd base coaches are like "I ain't running on him". You can't get an out if a guy won't test your arm or you get the ball in so fast they have to hold instead of send.

Basically, raise OF arms as high as possible without scaring runners from trying to take too many extra bases. That's where you might have a chance to cut them down because they are still taking risks and some of those risks might cost them if your defense executes.

There's no way to know except to try it and observe the behavior you get.
Why did you raise baserunner speed to 8?
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Old 06-30-2018, 12:45 PM   #35
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Re: Fielding Sliders

Thought I would share my full fielding setup, for the sake of further discussion:

Fielding Errors Infield: 8
Fielding Errors Outfield: 7
Throwing Errors Infield: 7
Throwing Errors Outfield: 5
Fielder Run Speed: 4
Fielder Reaction: 1
Fielder Arm Strength Infield: 1
Fielder Arm Strength Outfield: 5
Baserunner Speed: 5
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Old 06-30-2018, 01:01 PM   #36
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Re: Fielding Sliders

Good idea. Here is mine.

Fielding Errors Infield: 9
Fielding Errors Outfield: 7
Throwing Errors Infield: 7
Throwing Errors Outfield: 7
Fielder Run Speed: 2
Fielder Reaction: 2
Fielder Arm Strength Infield: 5
Fielder Arm Strength Outfield: 4
Baserunner Speed: 4
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Old 06-30-2018, 01:23 PM   #37
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Re: Fielding Sliders

Quote:
Originally Posted by Cycloniac
Why did you raise baserunner speed to 8?
More realistic to me compared to the speed of IRL runners based on what I can find and hand timing
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Old 06-30-2018, 01:24 PM   #38
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Re: Fielding Sliders

Fielding Errors Infield: 7
Fielding Errors Outfield: 7
Throwing Errors Infield: 7
Throwing Errors Outfield: 6
Fielder Run Speed: 0
Fielder Reaction: 5
Fielder Arm Strength Infield: 10
Fielder Arm Strength Outfield: 6
Baserunner Speed: 8
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Old 07-05-2018, 01:45 PM   #39
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Re: Fielding Sliders

Quote:
Originally Posted by KBLover
Fielding Errors Infield: 7
Fielding Errors Outfield: 7
Throwing Errors Infield: 7
Throwing Errors Outfield: 6
Fielder Run Speed: 0
Fielder Reaction: 5
Fielder Arm Strength Infield: 10
Fielder Arm Strength Outfield: 6
Baserunner Speed: 8
What do you have for baserunner steal ability with that?
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Old 07-05-2018, 06:20 PM   #40
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Re: Fielding Sliders

Quote:
Originally Posted by sublime55
What do you have for baserunner steal ability with that?
Steal Ability 5
Steal Freq 7
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