CPU Manager Hook slider - Operation Sports Forums

CPU Manager Hook slider

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Evtnj
    Rookie
    • Dec 2020
    • 131

    #1

    CPU Manager Hook slider

    Just a little frustrated with CPU manager. They seem to pull SP early. I was just playing Freddy Peralta, he was at 60 pitches or so through 4 of shutout baseball and CPU manager pulls him to start the 5th. I’ve seen this a few times. What is the proper slider for hook to avoid this? Of course adjusting this may mess with the reliever hook so I’m unsure what to do.
  • knucklecutter
    Pro
    • Mar 2020
    • 609

    #2
    Re: CPU Manager Hook slider

    For this years game I would start with starter stamina at 6 and hook on 4. You have to play a lot of games and see what happens. In years past it seems like every notch of additional stamina slider basically gives them 10 extra pitches. So if their stamina rating is 84 then with the stamina slider on 6 they should be able to trow 94 pitches before getting drained. Situation plays such a huge role in the outcome so it's really hard to say. For reliefs I would keep the stamina at 5, maybe 6 and up the hook to 6 or 7 when the cpu brings in another pitcher. I can't stress enough that you have to play a ton of games to really get a grasp of what's going on... who's staying in too long and who's getting tossed early.
    YouTube: MLB The Show 21 Atlanta Braves Franchise

    Comment

    • TheWarmWind
      MVP
      • Apr 2015
      • 2622

      #3
      Re: CPU Manager Hook slider

      currently playing with both starting and relief pitcher staminas at 8, manager hook at 4. It's not perfect but I more often agree with the CPUs decision than don't.

      A big part of the issue with manager logic is that they are obsessed with effective pitches, or the point when pitches start to lose movement and control. They care about it so much that at default settings they'll send in an already tired guy to get destroyed in order to "protect" a fully rested bullpen they'll never end up using.

      Pushing staminas up to 8 will cause the CPU to consider other factors better. Based on my testing the manager hook setting is more of a personal preference thing at that point, but 4 isn't a bad place to start.

      Comment

      • knich1
        Pro
        • Apr 2017
        • 765

        #4
        Re: CPU Manager Hook slider

        Originally posted by TheWarmWind
        currently playing with both starting and relief pitcher staminas at 8, manager hook at 4. It's not perfect but I more often agree with the CPUs decision than don't.

        A big part of the issue with manager logic is that they are obsessed with effective pitches, or the point when pitches start to lose movement and control. They care about it so much that at default settings they'll send in an already tired guy to get destroyed in order to "protect" a fully rested bullpen they'll never end up using.

        Pushing staminas up to 8 will cause the CPU to consider other factors better. Based on my testing the manager hook setting is more of a personal preference thing at that point, but 4 isn't a bad place to start.
        With relief stamina at 8 doesn't that cause RP to stay in too long?
        Has it helped to get CPU to use the SU and CPs more often, especially the SU?

        Comment

        • TheWarmWind
          MVP
          • Apr 2015
          • 2622

          #5
          Re: CPU Manager Hook slider

          Originally posted by knich1
          With relief stamina at 8 doesn't that cause RP to stay in too long?
          Has it helped to get CPU to use the SU and CPs more often, especially the SU?
          It actually does the opposite, as the CPU manager stops trying to "protect" their bullpen and is more willing to bring out the right pitcher for the right situation.

          I won't say it's perfect, but usage of SU and CP is improved over default.

          Sent from my Pixel 3 using Operation Sports mobile app

          Comment

          • knich1
            Pro
            • Apr 2017
            • 765

            #6
            Re: CPU Manager Hook slider

            Originally posted by TheWarmWind
            It actually does the opposite, as the CPU manager stops trying to "protect" their bullpen and is more willing to bring out the right pitcher for the right situation.

            I won't say it's perfect, but usage of SU and CP is improved over default.

            Sent from my Pixel 3 using Operation Sports mobile app
            Interesting...I will give it a try. Thanks

            Do you do for played and sim?

            Comment

            • TheWarmWind
              MVP
              • Apr 2015
              • 2622

              #7
              Re: CPU Manager Hook slider

              Originally posted by knich1
              Interesting...I will give it a try. Thanks

              Do you do for played and sim?
              Yes. Sim and stamina do react very strangely, but I've managed to unlock some secret vodoo sliders that make everything work out as expected in sim. Was never my intention, it just so happened to work out that way.

              Sent from my Pixel 3 using Operation Sports mobile app

              Comment

              • The Kid 24
                It's Show Time!
                • Jan 2007
                • 14758

                #8
                Re: CPU Manager Hook slider

                I can back up WW's 8/8/4.

                I played Red Sox/M's last night and the Red Sox bullpen management was very good! They had the lead going into the 7th inning and they brought in Brice in the 7th, Ottavino in the 8th and then Barnes in the 9th to close out the game.

                Last year, most times they would have left relievers in for two innings and then bring in the closer.
                Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

                Comment

                • knucklecutter
                  Pro
                  • Mar 2020
                  • 609

                  #9
                  Re: CPU Manager Hook slider

                  I've also played a few games on 8/8/4 and increasing the hook to 7 when the cpu brings in a reliever and am seeing good results.
                  YouTube: MLB The Show 21 Atlanta Braves Franchise

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21551

                    #10
                    CPU Manager Hook slider

                    It works, we adopted it as well on our slider set a while back.


                    Sent from my iPhone using Operation Sports
                    Now Playing on PS5:
                    NHL25 - Panthers YR1 (57-13-2)
                    CFB 25 - Alabama YR8
                    MLB The Show 24 - 1990 Blue Jays
                    MLB The Show 25 - 2025 Yankees Year 1 (19-18)


                    Follow me on Twitch
                    https://www.twitch.tv/armorandsword

                    Comment

                    • knich1
                      Pro
                      • Apr 2017
                      • 765

                      #11
                      Re: CPU Manager Hook slider

                      Originally posted by Armor and Sword
                      It works, we adopted it as well on our slider set a while back.


                      Sent from my iPhone using Operation Sports
                      Armor I took a quick look back at your sliders and noted that you have it at 8 for both human starter and reliever stamina. What's the the thinking behind that one since you can control those pitchers entries?

                      Sent from my SM-G965U using Tapatalk

                      Comment

                      • TheWarmWind
                        MVP
                        • Apr 2015
                        • 2622

                        #12
                        Re: CPU Manager Hook slider

                        Originally posted by knich1
                        Armor I took a quick look back at your sliders and noted that you have it at 8 for both human starter and reliever stamina. What's the the thinking behind that one since you can control those pitchers entries?

                        Sent from my SM-G965U using Tapatalk
                        I know I wasn't the one asked but this question has been dangling forever and I feel I have the answer.

                        It's for CPU/human parity. Raising pitching stamina actually doesn't raise pitches a pitcher is able to throw in a single night by that much. What it does raise significantly is how long a pitcher can generally stay effective. There is a random element to it, along with a litany of other factors, but as a general rule of thumb pitchers will start losing effectiveness on their primary pitch when their pitch count reaches their stamina at 8/8.

                        So a pitcher with 79 stamina will start losing effectiveness on the 79th pitch. Earlier if we're not talking about their primary pitch.

                        In my carry over, I'm basically running a rotation of aces, 3 of who have 80+ stamina. Yet in spite of that it is incredibly rare to see a SP start the 8th, and somewhat rare for the 7th. I can push my bullpen guys for two innings most nights if I really need to, but it's usually one and done, especially if I want any chance at using them the next night or keeping my bullpen rested.

                        Sent from my Pixel 3 using Operation Sports mobile app

                        Comment

                        • tytyboogie
                          Rookie
                          • Mar 2011
                          • 291

                          #13
                          Re: CPU Manager Hook slider

                          Originally posted by TheWarmWind
                          It actually does the opposite, as the CPU manager stops trying to "protect" their bullpen and is more willing to bring out the right pitcher for the right situation.

                          I won't say it's perfect, but usage of SU and CP is improved over default.

                          Sent from my Pixel 3 using Operation Sports mobile app
                          i would like to know more about the SU and CP situation becuase in all the past years taking away the SU all together was used alot. becuase they only would put them in if the cpu is ahead..not even a tie game..so far i havnt seen anything different this year in a small sample size. ive been working on rosters and edits. so my question is what is happening are u seeing a su guy come in at all if the cpu is not winning...and also the closer same thing.

                          Comment

                          • lemarflacco
                            Banned
                            • Mar 2018
                            • 1002

                            #14
                            Re: CPU Manager Hook slider

                            Originally posted by tytyboogie
                            i would like to know more about the SU and CP situation becuase in all the past years taking away the SU all together was used alot. becuase they only would put them in if the cpu is ahead..not even a tie game..so far i havnt seen anything different this year in a small sample size. ive been working on rosters and edits. so my question is what is happening are u seeing a su guy come in at all if the cpu is not winning...and also the closer same thing.
                            Its better than it was. Ive had Chapman come into a game when i was down 5-1 and a tied game in the 9th. Ive also seen setups come in when down or in a tied game. But i think its related to stamina. Meaning… like in a 4 game series , game 4 you may be more likwly to see these scenarios of they’ve used their other middle reliever and long reliever a lot

                            Comment

                            • Noiziv
                              Rookie
                              • Jul 2016
                              • 305

                              #15
                              Re: CPU Manager Hook slider

                              Originally posted by TheWarmWind
                              I know I wasn't the one asked but this question has been dangling forever and I feel I have the answer.

                              It's for CPU/human parity. Raising pitching stamina actually doesn't raise pitches a pitcher is able to throw in a single night by that much. What it does raise significantly is how long a pitcher can generally stay effective. There is a random element to it, along with a litany of other factors, but as a general rule of thumb pitchers will start losing effectiveness on their primary pitch when their pitch count reaches their stamina at 8/8.

                              So a pitcher with 79 stamina will start losing effectiveness on the 79th pitch. Earlier if we're not talking about their primary pitch.

                              In my carry over, I'm basically running a rotation of aces, 3 of who have 80+ stamina. Yet in spite of that it is incredibly rare to see a SP start the 8th, and somewhat rare for the 7th. I can push my bullpen guys for two innings most nights if I really need to, but it's usually one and done, especially if I want any chance at using them the next night or keeping my bullpen rested.

                              Sent from my Pixel 3 using Operation Sports mobile app
                              Do you suggest bringing Manager Hook up to 7 when a reliever enters like others have done? Or are you proposing that 8/8/4 the entire game is effective at creating realism?

                              Comment

                              Working...