Has anyone ever nailed down a reason for SCEA or any game developer for that matter, to not digitally early release a game once it goes gold for an additional cost?
Say, once it goes gold, it's instantly released online for say $79.99 or something. It allows the hardcore fans to get an early start on the game, obviously at a cost, and allows the developer to make some extra revenue.
I know EA did Season Ticket, which was a decent effort, but not long enough.
I guess the obvious reason is if the game sucks, it's going to greatly reduce sales if poor reviews get out before the release date.
Oh well, 2 more months............it's going to be a long wait.
Say, once it goes gold, it's instantly released online for say $79.99 or something. It allows the hardcore fans to get an early start on the game, obviously at a cost, and allows the developer to make some extra revenue.
I know EA did Season Ticket, which was a decent effort, but not long enough.
I guess the obvious reason is if the game sucks, it's going to greatly reduce sales if poor reviews get out before the release date.
Oh well, 2 more months............it's going to be a long wait.

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