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MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Old 02-06-2015, 12:07 PM   #41
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Originally Posted by HustlinOwl
has the blue circle from underneath the fielder when on AUTO fielding been removed, or at least gave us an option to turn it off.
I did not check, I use manual fielding. Maybe one of the other guys used auto fielding.
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Old 02-06-2015, 12:14 PM   #42
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Originally Posted by agentlaw13
What were your impressions of the speed of fielders with range and defensive prowess vs slower, less defensive minded guys?
Also is the speed variance more noticeable this year on the basepaths between speedsters and average/slow runners?
To me there was improvement with this and is more noticeable now that things have been slowed down. With some of the slower guys you have to get on your horse to try and run balls down only to have that sinking feeling that you are not going to catch up to it.

Base running felt good and you can differentiate slower and faster runners. The speed paradigm they showed in the stream really adds to the experience.
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Old 02-06-2015, 12:22 PM   #43
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Originally Posted by nemesis04
To me there was improvement with this and is more noticeable now that things have been slowed down. With some of the slower guys you have to get on your horse to try and run balls down only to have that sinking feeling that you are not going to catch up to it.

Base running felt good and you can differentiate slower and faster runners. The speed paradigm they showed in the stream really adds to the experience.
Awesome stuff, thanks for taking the time to give us your thoughts on all of these questions.

Sounds like the speed adjustments to the outfielders may really help the realism in terms of hit variety. In the past games, the fast outfielders were able to comfortably run down just about everything, so rarely needed to even use the dive button. And even the slower outfielders managed to run down most everything except obvious shots in the gap or into the corners.
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Old 02-06-2015, 12:23 PM   #44
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Originally Posted by Heroesandvillains
Can you guys talk about Dynamic Difficulty 2.0 and how it's been refined and/or changed from last year?
As was mentioned in the stream there is a slider. Moving it all the way to the left locks it into your current difficulty. Moving it to the right allows you to accelerate the promotions and demotions twice as fast. In trying it you have to start from scratch like last year. I did not see an option where you could cherry pick any of the plus difficulties or start higher then Rookie.
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Old 02-06-2015, 12:25 PM   #45
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

Does timing hitting still have the random PCI?
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Old 02-06-2015, 12:27 PM   #46
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Originally Posted by bcruise
Any new sliders aside from the Dynamic Difficulty "adapt rate" slider (I don't know what else to call it), and the speed sliders being broken up into IF and OF?

Echo H & V for more info on Dynamic Difficulty too.
I saw:
Fielding errors (outfield/infield)
Throwing errors(outfield/infield)
Arm strength (outfield/infield)
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Old 02-06-2015, 12:28 PM   #47
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

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Originally Posted by dalger21
Does timing hitting still have the random PCI?
PCI has been removed for timing. It did not need to be there.
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Old 02-06-2015, 12:30 PM   #48
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Re: MLB 15 The Show (Community Day Gameplay Q&A Thread)

Quote:
Originally Posted by HustlinOwl
last year a few slap hitters, IE Billy Hamilton, Dee Gordon and Ichiro to name a few their follow through was as if they were lunging at the ball and would corkscrew their bodies. Changing stances etc had no effect. With it being Japanese and slap hitter swing types now being selectable hoping this as been resolved? Did you get a chance to see improved slap hitters?
I did not have time to investigate this sorry.
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